I agree it makes no sense this was disabled…
A Feature removed because some people were butt hurt about it.
I’m starting to think the community is the real enemy here.
I disagree completely that this issue is a bug. Armor crafting finally started to feel worthwhile.
Unfortunately no, this is purely for an issue where upgrading an item from epic to legendary caused certain perks to be double applied.
bro your’re like the student in the class who reminds the teacher we all had homework to turn in lol. Why…just Why.
This made me laugh so hard
Its the lack of reliability that is making us quit. Ive played other games that had minor bugs every patch. Never have i played ANY game that screws up this hard over and over.
You must check on all players which defend this bug and see if they are swarming on legendary which were crafted this way.
Eh New World is still a new game and honestly, no game will ever be able to keep its player base happy. Its in the nature of MMO’s, just the way it is. Look at games like World of Warcraft and Final Fantasy.
What kind of hater comment is this, are you trying to be runner up for the player haters ball or whats going on here lol. Honestly what is so wrong with AGS implementing a system in crafting (something people spend a lot of time and gold on mind you) to max it out and to be able to use it. As of right now being a 200 armorsmith feels unrewarding. especially after finding out i need to buy not 1 not 2 but 3 houses, have 3 major armor trophies and a armorer set. And oh no those major trophies aint cheap and neither are the armorer hats. So why shouldnt i be able to craft legendaries with cheaper tier 5 and tier 4 mats, LET MY PEOPLE CATCH UP YOU HATERS lol.
Why hater? exploit abusing is against the terms you accepted when playing the game, period.
BTW, I agree with you crafting doesn’t feel rewarding at all and must be improved, but an exploit is an exploit.
how is it an expoit, its T5 and T4 mats, may not be the epic T4 and T5 mats but none the less T4 and T5 mats were used. I think it can even be argued that your legendary T5 mats arent even used to create legendaries. At least in this photo, one was used. So I ask again, whats wrong with being able to use cheaper T4 and T5 mats to create legendaries when at least 1 legendary mat is there lol.
it is an exploit because normally you get 595-600 craft with the top tier materials, asmodeum, runic leather, phoenixweave, etc. The exploit is that you can craft 600-600 items with apparently any materials. It is not an intended mechanic of devs, it is an error in the coding, so it is an abusable exploit.
Even if its an exloit or whatever. Even the slightest change in Crafting made me hope for some good gear finaly with just a little effort and some worth for crafters. Like some Youtuber said before. AGS keepps killing the fun in this game. I thought it was a feature not a bug and now people complaining about them and dont just be happy the way it was to get us atleast some decend gear. Not this stupid shitty 600 GS rolls with Int/Dex and a weapon roll for greataxes and the 5th trillion Beastbane and Harvesting luck roll.
Ok…who was this bug/exploit going to hurt.
There are crafting mods with maximum oricalcum and t2 components creates 600-600 items.
So yes, it’s a bug, we shouldnt use t5 components to craft 600-600
I think, the best way to use orchalcum + t2 components (linen, timber, etc) to craft this axes/blunders, etc…
So to understand this better the reason why this is a Bug was that it was giving a perk twice example giving a weapon 2x keenly Empowered ?? I thought that this was a bug because it gives a 600 gs with cheaper materials and it’s a guarantee legendary, Clarification on this might actually help with the Uproar of some crafters that were looking forward to this.
wrong bug that’s the gear you get from temp that did the attribute thing,