1 year has passed, we can still walk under water

It matters because a new expansion is coming and they are adding a new zone and reworking previous zones, it is the perfect time to push something like this. Pretty sure they haven’t thought of it and it is very low priority but if the community wants it then it could be possible in an update after the expansion is released.

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I really have no complaints about not being able to swim, nor have I seen/heard ANYONE complain about it outside of this forum.

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Yes, I agree, the bots that continued to play the game after the disastrous launch do not complain in-game about not being able to swim. Imagine having bots complain about it in-game, that would be some smart coding !

And BTW the feedback (or “complaint” as you call it) is about walking under water, not about not being able to swim.

I govern a company of 75+ members with an active discord. since launch I have not heard 1 single person complain about not being able to swim. lots of people continued to play the game post launch, not just bots.

Yes, I guess you can ignore obvious problems about the game. Some people are more selective about certain aspects of a game and as you can see I am one of the million players that left the game after 200hrs in launch. I think it’s self explanatory where the problem is.

Not having swimming isn’t a problem. There’s literally anything else that matters more that actually has literal gameplay effects. Swimming adds nothing, it’s a waste of time at the moment.

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Again, not about swimming, the post is about not letting players walk under water like in fracking Runescape.

No one cares about that… It has no effect on actual gameplay. No one is spending time in water unless they want to.

The animation team alone has much more things to worry about that effect actual day to day stuff. Let’s get those cleaned up before something else not adds no value

Please, watch this: Is New World good? | Water #shorts - YouTube . Does this feel like a finished game that released in 2021 ?

… He fell. His fault, same thing would have happened if he walked off a cliff. The players that stayed and actually play the game want more things fixed than having swimming

Ok, forgive me, it was a mistake posting a feedback for this game.

I will uninstall probably again when I get bored of chopping down trees, which is the last thing that I enjoy doing in this game… which BTW also visually bugs out sometimes (wrong tree object id selected most probably, which I am sure that can be fixed by any developer in a matter of minutes), but that’s a feedback that I won’t post because “there are more important issues that need to be solved first”.

yea the game has problems, but not being able to swim is NOT one of them.

Man, just imagine all the returning and new players, after the red the headline on some gaming news site: “New World safed! Swimming finally implemented!” We would be at 3x player numbers we had at release, in notime… At least!

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I’d bet it would be 4x.

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It’s not that, I would love to have swimming, but right now it takes the furthest backseat we can give.

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So, I am going to say this for the last time. In this thread I proposed a simple workaround that any internship level developer could do in a week, an workaround which would make the game feel a bit less clunky.

This exact player mentality that you prove is why they are not doing any improvements in the game. Goodbye.

Again I think we all understand that sentiment, but any time given is time taken away from another intern level fix that’s more important.

in your head you proposed a “simple” workaround. however a workaround is not having someone code a brand new feature into the game.

if any internship level developer could do it in a week, then do it yourself and forward them the code. of course that won’t work because you don’t know the current coding for the game to be able to properly implement it in a way that wouldn’t break everything.

Alright here is a game designers answer to this request. All animations will have to be fully redone to allow for underwater combat and swimming. If you are looking for just a swimming animation itself it takes some time and investment in, though not as much as redoing all the animations for water-based combat.

In short, the amount of work needed for this feature is just not worth the investment at this time, especially when we have more pressing matters that could ultimately decide the fate of the game.

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Depending on the engine the code required for this is very little. They may just need to create code based triggers for the state machine. The question is more about how many animations need to be done and the server based code for it (if any).