2 sticky bomb bugs

After pressing the ability button to pull out the sticky bomb, there are two ways to throw it and each has a different bug. If I left click to throw the sticky bomb, some percentage of the time this instead triggers a hipshot animation which will almost always get me killed at the ranges I throw sticky bomb. If I press the ability button again to throw the sticky bomb, this never triggers the hipshot, but if the musket has been fired before pulling out the sticky bomb it will trigger a reload which will almost certainly get me killed. Avoiding reload animation is crucial to playing musket effectively. My goal is to fire the musket, cancel reload by pulling sticky bomb, throw the sticky bomb, then roll and swap weapons to prevent reload again and go back to musket after the timer for free reload. With these two bugs, I can’t reliably do this because I either get stuck in a hipfire or a reload. Between this and sniper breaking after death in OPR, musket feels awful to play but I’m already committed to it. Fix this please.

Thanks for reporting this, CaptBf. What is your character name?

Also, welcome to the New World forum community!

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