Things I would like to see in the game.
Some of these are QOL. Some of these are potential solutions to decently to heavily populated servers with lots of bots. They are in no particular order of importance, just in order of what pops into my mind.
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Scrolling combat text. PLEASE, let us control on the screen where it is it. I get it. I seriously do, you do not want a /log so that we can determine things as well as all the issues that creates. However, it is still nice to know what is going on. Please let me put all the damage in one area and all the healing in another. I want to control my UI.
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Let me lower other players particle effects. Honestly, if I wanted to see a rave, Iād go to a rave. This could be done by other players in party as well as other players. It could be something as simple as an option for full effects, toned down (aka lighter colors) for healing/buff, to none. This, imo, would ALSO help a LOT with the lag fest. It would also be nice to have this be controlled for pvp/pve flagged. For example, if I am in a group unflagged (purple) and we are following flagged (green) that their sacred grounds are OFF for us.
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You already went down this path, now expand it. What path? The path of using other materials to make higher level ones. On my server, there is a person, and we can argue if he is a ābotā by definition or not, but this person is logged in all the time camping Orichalcum nodes. I know it is NOT a bot because if I am standing where the node will spawn, the player does not come after the node. This problem is creating frustration. Frustration is when people stop playing. Why not come up with a formula that lets me convert Iron Ore to Starmetal Ore and then Starmetal Ore to Orichalcum Ore? A 100 to 1 seems too high, but a 20:1 may not be that unfair.
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I fully suspect this has already been thought it, but please implement it shortly. I would like to buy something, not in the cash store, but in the faction store that will let me re-roll one of the perks on an item. Right now you put in timeless shards that lets me control the attributes on a craft. I can control one of the perks. Now, the other may be total crap. If I hit a legendary, well, I may be stuck with the correct attributes and one good perk and then two crappy perks. So instead of a material converter, we have a perk converter. Yes, let it be RNG. Obviously, it can not RNG to itself
Seeing that AGS likes to put things behind gates, let me do four rolls per day on the item. Personally, Iād have no problem with this being 15k Faction tokens and 1k gold. -
Mob diminishing return on staggers. If I have been staggered 2 times in 2 seconds, let me be immune for staggers for 3 seconds.
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Insanely long bleeds. Why are the bleeds from some mobs 30 seconds long?
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Let me have 7 and 8 on my keyboard. I would like to have Food/HP/Regen/Tincture/Stone/Coating all on the bar. While we are here, please . . . let coatings be like stones. It is tied to the character not the weapon!
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Let me control my ābags.ā I know you have no bag slots, but how about letting me create 3 or 4 different āfolders.ā In these āfoldersā I can put in what I want. Let me label them as well! As an example, if I have PVP gear, I can put all my PVP gear in that āfolderā in my bag. It makes it a LOT easier to find the damn gear when I want to change.
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Gearsets. Yeah. This is ties into the previous point. Let me have ctrl 1-> 0 as sets. This way I can setup my gear and bars and assign it to a ctrl set. I can then change quickly. Of course, you should not be able to change gearsets while in combat.
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This is a pipe dream wish. Explain, clearly, not ambiguously, the luck system.
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This is MY huge pet peeve. Some people read words a LOT faster than they do to translate what an icon represents. Iād really like to see something on MY UI, where the icons are, that states what they are! Of course, if there is a timer for it, let there be a timer as well next to it. And, of course, let me control where that is at on my screen.
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While we are there, talking about UI and such. The camera angles are messed up. Yes, I think you did this on purpose and it is an immature thing to do. What am I talking about? Letās use the two bosses in Genesis. If you play melee, you can NOT see the debuffs on the mob. YES, the bar that is above the head of the mob, the one that you can see the HP as a percentage. The debuffs are NOT visible because of the camera angle. Either fix that as an issue or let me, again, control MY UI and put that information somewhere on MY screen that I can see. Yes, the camera vertical field is set to the highest (70) iirc.
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Your GCD is wonky. Yes, it is like you have put in a GCD to stop people from spamming on their keyboard. People, are rightfully so, complaining about weapon swapping. Why do I have to wait for such a long time after I push the button, or slam the key a dozen times, for it to actually occur? It is as if you have a GCD system that ties into mouse click and then the keyboard. Please, remove that GCD. Now, going back to the staggers . . . why canāt I do something (aka hit my health potion) while staggered by a mob? I understand PVP, that makes some sense. PVE wise it doesnāt. If I am running into one of the forts in SM and suddenly 6 archers attack me, chaining the stagger/push backs to where I canāt even pop a health pot . . . bad design.
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Durability in bags on death is too punitive. If you are giving me the ability to carry 1300 pounds of stuff, making gear break on death is just too punitive. Sure, I get it. I can NOT carry a ton of stuff. But work with me here, because this is the reality of what happened today. At the 2nd to last portal at Myrk. We had done mines first, then myrk. A group of about 25 of us. What happens? A few from the opposing faction decides to train mobs onto us. Lets see . . . a bear, the named mage, the commander from a little further up where constantly being trained on us. Portals are already somewhat rough and you may die once in them. Now, people will rez you. Then after you get rezzed, some person decides it would be fun to train mobs and wipe you again. So now that I have 500lbs of gear that I have picked up from Mines/Myrk, it is all about 1/2 broke. Hmm. Now you can either solve the problem of mob griefing or leashing or aggro or the broken gear in the bag. Choose something please.
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Quest items should have zero weight.
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Please, when I scroll over a recipe/schematic, show in the rollover if I have learned it or not!
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Please, let me look at what I know in crafting without having to be at the crafting table. The K button lets me see things about my character, add another that lets me see what I know. Heck, you could even use it on the tradeskills screen with the tradeskill. YES, I know I can see it already there. PLEASE make it look like the same as the crafting station. I am often asked, āHey, what are the mats to make . . .ā
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Optimize your engine. I know this sounds like I am whining and this is a first world problem. I play at 4k. This is the ONLY game that OBS has problems with. This is the ONLY game that I would have to go to a 2nd pc for OBS and not for streaming but for RECORDING! I get a LOT of dropped frames. PLEASE stop frigging changing my graphics settings after every patch! After every patch, I need to check and yup, you have changed my resolution from 3840 x 2160 to something lower. This is the only game that I have seen that keeps my GPU at 90+ percent.
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Fix the doll. Well, ok, expand upon it. Right now you have my attributes and if I move my mouse over it, I get a little more info. Why not show my % luck, my % mob type damage reduction, etc.?
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Let me stand at the Trading Post, open MY inventory and click on an item then hit āPlace Sell Order.ā I know this is counter to the reading text versus the seeing of icons, but considering that at the TP you show my inventory as well as my shed, this could be a solution to let me sell what I got that I want to sell easily.
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This is just an observation and there are probably a ton of solutions. There is a gold imbalance. Yes, the infamous companies that own a town getting millions of gold per week. What I have observed is that this imbalance has created something that was potentially not expected: Toxicity. It has created a system where those that own the towns are becoming . . . well . . . toxic towards others. It creates a system of elitism. If AGS has determined that they want companies to win about 80% of the time, well, that bolsters the elitism and expands the toxicity. As I mentioned, there are probably a ton of solutions ranging from removing the ownership of a town to some tweaks. Here is one solution to level the playing field: The faction that owns the town, AFTER the upkeep is paid, gets the difference. Before people go off on this, if you have a server that is 1/3rd split on the factions and your faction owns 4 towns that brings in 5 million per week AFTER upkeep and there are 1500 on your server. Every one in your faction just got 10k. Now, before you start screaming that is !@#%, there are 8 towns on the map. The other factions will be bringing in gold as well and that will be split! Therefore it is NOT 1 faction that is getting 10k and the others zero, it is one faction getting 10k, another getting 11k and then another 8k. That is just one possible solution.
