As far as I remember, the servers on the open beta test accommodated 3000 players and everything worked, why don’t you repeat this experience for Midgard? Otherwise, it looks as if you are trying to disperse the players forcibly from this server.
I was online last night after a 600 person queue, and the whole game was lagging like crazy, towns full with people.
PvE content is doable with that amount of lag. Crafting stations, storage, and trading post were less responsive but usable.
But PvP is impossible, with people teleporting all over the place, which voids the entire point of lots of PvP companies moving to Midgard.
If they increased the concurrent pop to 3000, we probably couldn’t even interact with crafting stations or do any PvE without mobs teleporting around.
All of you who moved to Midgard recently for PvPing, please start a new topic, and coordinate to move to a low pop server, that you can fill up with yourselves.
Please, oh please, don’t target another high pop server. Whoever thought that was a great idea was so, so wrong!
Don’t worry, they got got rewarded with a other token.
I asked for a 3rd token since iam a equal costumer and my post got deleted thats how Amazon treat people ![]()
When will it reach all of you that in addition to such a factor as the population of the server, there is such an equally important factor as language. and there is also a very important thing that they closed the rest of the inhabited worlds for transfer, in fact, leaving people no choice.
That is why I said that the PvP companies shoudl coordinate and agree to move to a low population server… because it won’t be low population anymore after all of them move there…
Russian speakers cannot play comfortably with English-speaking players as well as English speakers cannot comfortably play with German-speaking as well as with Polish-speaking and Italian-speaking players and so on in a circle
What has that to do with the recent events regarding lots of PvP companies deciding to move to the same high pop, English-speaking server?
When did language became a factor when discussing this matter? Midgard was populated mostly by Swedish and Finnish speaking companies before all this debacle.
It makes no sense for an English-speaking company to move to a server where, for example, Spanish-speaking players are mixed with German-speaking ones. since they won’t be able to recruit new members for their company. Isn’t it obvious?
also, you had about 20% of the Russian-speaking population on the server and all Russians from all dead servers began to move to you since they closed 2 live servers from the VEGA community for moving
Germans, know how to communicate English. Especially the real gamers. Since we learn English in school. Even if a German accent is weird or funny, but a commutation is more than possible.
I agree with you if its a French server because most oft them don’t understand English.
I think that is an entirely different issue.
Those companies would clearly remain at servers marked with their language. Midgard was an English-speaking server.
Perhaps AGS should mark more servers with a preferred language for those nationalities that aren’t comfortable with speaking English, like Russians, Turkish, etc.
Germans, Spaniards, Italians, etc already have their language-marked servers and they likely won’t move to an English-language server.
This is absolutely the same problem as when the community has to gather on the only server available for this idea in order to play with its language group, because the rest of the normal live servers were simply closed to this possibility.
And I also want to say that the Russian-speaking community from the very start asked for a server marked RU, but they simply did not pay attention to us.
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