One of the things that upset people the most was that when we made an epic item 600, the 3rd perk did not come. With these falling drop rates, the craft is completely dead. In the middle of all that, you have to do something to satisfy people. In my example, upgrading an epic item to legendary by consuming 10k umbral shards (I gave a high number so it wouldn’t be too easy). It will be added by chance when we upgrade 3 perks. 10k seems like the ideal number as our umbral shard collection amount will increase a lot in the future. When we start mutation 10 iterations. These will revive the craft and the items we have. Here people will say that if this happens, the legends will have no meaning. Legends are meaningless after the last mutation patch. The items we get from the dungeon instead of producing are already better. I suggest you consider something like this for the February patch.
And in addition to that, my 2nd thought is a stat replacement stone that we can buy from the faction store. 10k faction points (which might be ideal if it’s hard) and random re-rolls of the items’ stats. Example dex-focus but nice you can round the stats of an item again. Like changing the stats of faction armors. Thus, thoughts in the open world can also have a meaning. If these 2 systems are applied, people can create their own item variety in a more enjoyable way.
@Luxendra @Kay @Shadow_Fox @skoal