+5k hour healer feedback to AGS

First of all, I apologize for my bad english.

Having been playing the game since about the launch period, I successfully kept up with all the metas for the healer class.

I’ve seen many healer metas like medium , light , heavy , hammer , rapier , void , ice and so on.

I have been playing healer with light armor and rapier for the last 4 months. I have over 100 battle victories I entered, 200 pvp track levels, and stacks of bis item sets for the healer. I took part in the hype PvP Battles in EU (Parabellum, Bonzai etc.).

In the current situation, I see that you are pushing the healer to a style of play that will make the healer want to peel constantly by changing positions like a coward.

In the current meta, if my group doesn’t help me, making a single mistake to 1 greatsword player can cause me to die.

Even 5x shirking fort and 40% slash protection on me do not compensate for this situation.

The healer’s problem was never that he was never killed. The problem with the healer was that the amount of heal he threw exceeded the opponent’s damage, so it’s not possible to save a debuffed ally without a cleansing pot.

1,) The rapier nerf was needed. its ok.
2,) Line of sight fix was needed. its ok.
3,) Cleansing potion nerf was needed. its ok.

BUT ;

1,) Damage increase is not ok.
2,) Runeglass only increasing damage and not increasing armor is not ok.

In the current meta, 1 light armor can easily cut me as long as my teammate does not help me.

Right now, when the healer assasin comes to me, I don’t want to run like a coward without managing my stamina and outplaying.

Please don’t try to nerf/buff PvE servers like Barri Tartarus while reading posts in the forum.

Best Regards.

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