625 GS system invalidates all your < 600 GS gear

Ok, gl competing with 50 625 bis geared tryhards with your 599 gear. Stream it please.

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Didn’t they say PvP will have scaling to combat this?

PvP damage formula update

  • We adjusted the way armor mitigation is calculated to use enemies gear score value instead of your average gear score.
  • To adjust for the difference in armor mitigation, we increased the damage low level players do to higher level players and reduced the damage the higher level players due to lower level players.

Also to be compeltely candid I don’t PvP at all.

On a second thought, I don’t think gear below 600 gs should be upgrade worthy. If you look at it from a progression perspective, once you get a piece of gear 599, the next logical step is to play the game to earn a 600 gs piece of gear. Add to this, the fact that not everyone should have a 625gs item, and you have a healthy competitive game.
What you’re all asking is free and easy progression which will simply invalidate all the hard work done by 600gs players. This is a selfish request, where the 90% of player base is asking to get what 10% has with no extra effort.

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While I do have some 600 BIS gear with triple perks I also have a lot of gear that is 595-599. Here is an example, just 3 days ago I paid 29k for an 599 amulet with 24 const, regenerating, and refreshing toast. I also paid 15K for 596 resil / refreshing pants . These items had nearly identical resistance armor and perks to 600 gear equivalents and were considered BIS which is why they had the high price. Now with this change Amazon has invalidated this gear and dropped it way below the max GS, while at the same time allowing other old gear that was priced similarly to be upgraded to the new max. This would be like if in any other MMO on a big patch they let half the players upgrade their gear and other half have to buy completely new gear and then upgrade it, this information was not known when purchasing.

I know other people who have recently spent 50K+ on Keen/Hearty 595+ rings. This patch is a total joke, you should be able to upgrade all existing gear, or no existing gear.

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If you think after you have a 599 BIS amulet the logical next step is to upgrade it 600 you are honestly very ignorant to high end gearing in this game.

WHy would I be ignorant? There are players who did 200 Lazarus runs to get BiS 600gs items. Why should we invalidate the work of these top players just because a large group of lazy other players want that as well but for free? What is the point of an MMO without competition?
If we all get 625 gs items, it will be a very boring game to play, no competition and no amount of effort will feel rewarding.
YOu’re the ignorant one, asking only what fits your own needs, while dismissing what other players have put it to get to 600 gs.

Prolly a voidbent pve’er. Not affected by the changes.

You really think people shouldn’t be able to upgrade <600 gear, even if that means higher costs for these people? Can’t get any more selfish than that. GG

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I have 530 gs overall. I just express my objective point of view, with respect towards the players that invest alot of time into the game. I don’t go on the forum asking for free stuf and latch unto whatever gains friction in that direction.
If this request will be taken seriously, it will only prove that the game has no need for developers, since the players can destroy the game as they please.

Bit of positivity here just for all of us…

They have proven they are very willing to listen to the community between the PTR and the actual update. Things could change drastically or be tweaked heavily, we don’t know. Also the patch details were exactly that, not notes. Once we get the full detailed notes then we can discuss more in depth on what the changes will actually do. They kinda glossed over most of it and it was this way on the last PTR.

Sorry, your “objective pov” is objectively wrong. Are you honestly saying that everyone who was unlucky (rng - rings a bell?) and had to go with 599 as his personal “bis” should basically be robbed of his progress?

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They are very silent tbh. That’s all.

You won’t be robbed of your progression. You’ll still be at 599 where you belong and keep your trash items. There’s no such thing as bad luck in MMOs, only deserved progression per hour played.

This is just not true. Even if it was, what do you think is a reasonable amount of time played to have the best gear in the game?

That’s such a difficult question to even approach, because if you name a number too high, then you alienate anyone who doesn’t want to play the game like a job and risk sinking the game. (Don’t be naive if a game doesn’t make money it will stop being produced.)
If you aim too low you take away an important sense of achievement for the MMO genre.

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I’m frustrated that it’s so hard to get anything but trash items. Yeah. That’s a valid frustration. Like, do you want the game to succeed or do you just wanna go “haha look at my cool stuff that you can’t have.” Children.

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i hope you do realize that i only parodized the guy above. :wink:

Besides the unbelievable stupidity to introduce the third GS system within the first 6 months after release this new system is coming way to early.

Most people aren’t even close to 600. Those who where able to grind before gypsum might be further. Everyone else is stuck in a time gated system.

That doesn’t mean that I dislike a system which allows you to upgrade existing gear instead of getting new gear after every GS raise.
It’s just that this is coming way to early.

I do understand that hardcore players need something to do and introducing a grind system is the easiest way to do this.

But this will just harm the game by creating an even bigger gap, powercreep and demotivation for casual player.

If you want to give the hardcore players something to do until the casuals can catch up maybe implement some special skins to grind.
Or better implement some sandbox features so you are not forced to bring in more and more content.

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That formula update was added last patch. I don’t know why they included it in the post.
To answer your question: no. This change made it so higher gear score matter MORE in PvP. Before this change, people in 520 faction gear did relatively ok in pvp. After this change, 520 gear basically became useless

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Because the 599 GS item is just as good as the 600 GS item in almost every case outside of perfect 3 perk 100K+ 600 GS items. No one has a full set of those, and for the most part no one who has a 599 BIS perk piece is trying to throw it away to get a 600 GS one. What people do at that point is start building other armor sets and weapon sets up so that they can have multiple play styles. I said you are ignorant because you probably didn’t know this, nothing was free about the 599 one. It was still a massive grind to get and just as good at the 600 one. But it won’t be after this patch, that is why people don’t like the patch.

I just don’t think you actually understand what people are saying, no one wants anything for free.

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Right now, on live version, lots of players pushed that extra mile to get 600gs items, farming hundreds of expeditions or crafting hundreds of items worth of lot of coin. If everyone would be able to jump from 599 to 600 with 20 umbral shards for any item, it means those players’s efforts would be invalidated and it’s not fair.
If AGS will make items below 600gs upgradeable, then not many players will find pushing for 625 worthy and will just stop at 619 and wait for the next gs bump within 2-3 months.