Took a long time to go through all the clips and edit. I deleted 50% of what I had just cause it was me sniping/beating up people without much opposition. I wanted to try and include mostly videos of people starting the fight or fighting back at least. A couple of the ez-snipe videos made it through the cracks unfortunately.
I’ll try to get a sticky bomb montage, but trying to get fancy and show off like that usually gets me killed
Nice vid mate nice seeing somebody who knows how to play their class i’m deffo gonna be linking this to those players who whine saying muskets are underpowered and to what iv just seen you definitely separate the men from the boys just shows they talk out their Bungholeos keep it up.
Nice video. It was fun to watch. You have 500 attribute points I notice. I currently only have about 433. With 600 GS I think you still have only about 450, right? How do you get to 500? Is my math wrong, or are you using the +40 food?
Here are the masteries I’ve settled on after trying everything out.
Rally is great if you don’t get hit at all, like if you camp up on the rocks as your playstyle. Personally I’m always in the middle of everything so my health is rarely ever full. Especially once the fight starts. Get hit once and your gem becomes useless. I choose lightning gem because it doesn’t leave a tracer behind so enemies have a hard time figuring out where you are at first.
I’ve used thrust and burning. Burning is a must have. If I didn’t have a super nice ring already, I’d get one with +fire damage +burning and run a ruby. This would amplify the sticky bomb, regular shots, and the burning damage.
Thrust is usually negated with onyx gems.
I personally run full emeralds in my PvP setup because most of the time I’m battling other ranged.
I have tried the 250 int for extra burning duration, but it’s not worth it. 300dex/150int is the way to go for the dodge crit + more base damage.
If I lose it’s because I misplayed or get too aggressive. If I prioritize keeping distance and not get into a melee battle too early it’s hard to lose.
If I get jumped/surprised and lose my positioning I will lose some fights without having range advantage.
Interesting, will have to try that. Played the 250 int build but the base damage buit as you said, gauranteed crit on dex was too good not to have
Personally I hate sticky bomb cuz it’s so clunky but your combo looks fun, will try it, maybe with 2 traps.
Hopefully Musket gets some TLC, lots of dead mastery choices… Power Shot, Greater accuracy, energy burst, ugh.
If you play the super passive game only pushing after you’ve chipped them down, full glass is doable, just make everything a rail gun fight while they try and LG you
I recommend trying Empowered amulet + empowered shooters stance on a cripped powderburned target… Blow people up before they even get to you, IDC how many hearty-iframe-dodges they have
Awesome moves my man. I only wish everyone on our server had 5k hp like many of those targets seemed to have
That’s not a dig. Just insane how low hitpoints so many of those players were. If I hit a couple big crits on most targets I face every day in OPR I’ll be fortunate to see them lose 50%. Even light armour targets.
Really enjoyed watching your riposte->trap->sticky routine. That was hilarious. And some of your longer range stickies were glorious.