A lot of players have been asking for a game play demo on the Paladin doing PVE duties in OPR. Here is a deeply-engaging and highly-technical game play video of the paladin in a chain-pull pve battle

If you’re interested in playing the paladin build, I encourage you to go into OPR and PVE as a paladin to learn the ropes. There’s a huge learning curve as you will see in this video, due to the technical expertise one must have with all enemies and their attack patterns in the game, so don’t be discouraged if you struggle at first.

This build gets a lot of hate because I am not good at PVP, but this build is deadly in the hands of a seasoned pvp veteran.

Here’s a quick game play demo. You are able to gather resources quickly and with little to no risk. In this session, I managed to upgrade our home outpost to level 3, and even upgraded the middle base to level 3!

If you upgrade the command tents, your teammates deal increased damage and this can turn the tide of battle.

Deeply-Engaging & Highly-Technical Paladin OPR PVE Gameplay

Build is:

300 constitution
211 focus
5 resilient, 4 elemental aversion, 3 freedom
Light armor so the 200 focus heals will create a sacred that ticks for around 770. This is enough for all PVE in the OPR and surviving anyone who isn’t an S-tier player.

Tree setups:


Upgrading the home base to level 3:


Top 10 on the leaderboards because you’re definitely contributing to the betterment of the team:

I would like to leave a footnote here to personally thank whichever dev(s) came up with the idea of doing PVE in OPR. I know a lot of people don’t understand it and a lot of others hate that it’s there, but I feel like this specific scenario fits the purpose of the paladin perfectly and it’s nice knowing that I’m not the only person who enjoys this aspect of OPR.
Please consider adding more wildlife or enemy types throughout the OPR map. It’s really big, running down to the beach and empty forts with nothing to fight. I’d love to fight more difficult mobs, maybe lost enemies down on the coast. That would be cool.

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Curious game style, I liked to watch, pretty chill

I also give some suggestions if u want:

  • 2 extra swords for the angry earth/beasts
  • Weapon coatings at least at the start
  • Make bigger pulls and use your heartrune, can adapt more heartrunes during the game
  • Gathering tools with Alacrity
  • Get the OPR consumables for monster dmg or movespeed
  • Push your camera away when near forts to watch for ppl trying to sneak at you

I assume a lot of left-handed ppl would appreciate your keybindings as well

Cya, keep going

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@Pointe

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Translation: you’re definitely not contributing to the betterment of the team

(「•-•)「 ʷʱʸ?

This is still satire, right?

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The best here is it is serious

:rofl: :rofl:

Have to put you out of BL to see this, go back to where you belong now <3

Bear toes the 2 perk warrior carrying his team, love to see it

Paladin is love.
Paladin is life.
Paladin forever.

now do the same for meaningless pvp at spawn, pvp not countering back-cappers, pvp stat padding, pvp assassins not targeting healers, pvp rock sitting gameplay, pvp dps not protecting healers, etc etc

(this is satirical)
When I play pve, I take my role seriously.
If I’m carrying resources, surviving attacks from enemy players is my priority. I’ll try to just stay alive until they get bored and run away.

I don’t return to the base and use my resources until I have enough to fully-upgrade the home outpost and the mid outpost; I just want to get it all over with at once.

This also increases the high-risk, high-reward dopamine rush, where there’s thousands of resources on me as I attempt to build up the home outpost and especially the mid outpost, when there’s a dozen enemies nearby and I’m holding all those resources. And, if I die, all those chemicals going through those players brains as they scramble to pick up the resources and hold them until they can be used.

This is deeply engaging, high octane and the highly technical gameplay that open world should have always been. A few thousand resources at risk gathered over 10 minutes as opposed to equipment you’ve had for weeks; it’s not the same thing, but it’s as close as I can get to the original hardcore feel of New World.

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