Actions cast at the beginning of a stun occurring after

Unsure if this is a bug or intentional but unintuitive (to me)

  • What is your character name in New World: KDawg
  • What server/world did you experience your issue on: Ashok Vatika
  • Describe the issue you are experiencing: Unsure if intended, but seeing a weird thing for action queuing. When I’m in combat, I will sometimes see actions trigger after I’m knocked back by an enemy (staggered? stunned? Not quite sure here) that I tried to use as I was initially knocked back. These abilities are then being cast seconds after I wanted to cast them (useless with enemy no longer in front of me/in range/etc) - Conversely, holding block while stunned doesn’t seem to block after coming out of stun, so seems inconsistent
  • Is this a bug or an exploit: Possible bug
  • (if a bug) How did the issue effect your gameplay: Occurs periodically since I started playing
  • (if a bug) Were you able to recover from the issue: No long-term affects
  • (if a bug) Please include a screenshot or video of the issue that you have experienced: Don’t have
  • What are the steps to reproduce the issue as you experienced: Using an ability right around the time of being knocked back by an NPC (may occur with players too, unsure) - To be clear, when I say “knocked back”, talking about the animation where my character takes a few staggered steps back when hit hard

Yea just noticed this today when trying and levelling the hatchet for the first time.

Happens a lot with Raging Torrent.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.