Add baron cap zone

All the option you guy saying are good. Overall I just dont want to be steel randomly anymore

To add another piece, they recently changed the points in each of the forts in OPR as to avoid outside sniping so that you can only do damage while inside the fort. This is a similar complaint, but for the baroness.

TLDR: either change boss mechanic to whomever deals most damage wins or, at the very least, change it to block projectiles through the doorways.

@Centeotl - please take these suggestions back to the Dev team. Please please please.

Wait, really? I haven’t played OPR in a few days, are you sure this is working like this?

Can you elaborate? I take damage everywhere and that’s fine, so not sure what you mean.

The problem with adding a similar fix like they did with forts is that the barrier would prevent people from attacking others who are in the Baroness pit.
Ranged players would then be forced to enter the pit just to be effective in Baroness challenges, but their effectiveness is at range, not close quarters.

Personally I like the last hit mechanic because it gives losing teams a fighting chance if they can steal it. The only problem is the Sniping, but even that can be solved with strategy.

Ultimately, if they could make it so that the Baroness hitbox recognises and ignores projectiles that are fired from outside the den, that would be the perfect solution. I honestly don’t know how easy it would be to code though.

There is no problem with stealing in general. We all agree that the issue is when a sniper can just perch on a rock, wait a bit then steal the kill without any real effort.

If they remove the ability to steal they remove one of the biggest ways for a losing team to make a comeback. You would be better off just leaving the match once you notice that your team is getting stomped early on.

The only way this would work is if the ice field applies a buff that gives you the ability to damage the Baroness. This way ranged will not be completely negated., but would have to be in the den to do damage to the boss.

Players would also still be able to damage others from outside the den to apply pressure. Snipe stealing will be fixed.

How about when baron dies a pylon spawns and you have to channel it for say 5 seconds to lock enemy score.

2 Likes

lol this is the kind of out-of-the-box suggestion I love. Maybe they should do this, but I fear people would just wait for you to kill it then run in and disrupt your channel. Would be interesting to see how people approach it.

Last hit baroness mechanic is super nice and allows for clutch moments where 1 player can dive through the enemies and do that last hit and win the match.
It’s fun and intriguing, it makes players to go there and try to snipe it.

% of health… I don’t know about that. What if I bring 3 kegs and start lighting them up 14 seconds before Baron spawns? 3 kegs = 60%+ of Baron HP = auto win Baron no matter who finishes it.

Thank you everyone for the discussion and for your feedback! This seems to be a hot topic as usual :thinking: I’ll keep monitoring the thread and sending feedback over.

Minimum: Delete all projectiles. (musket could still dps from outside)
Optimal: Barrier that negates all damage from outside the barrier.

from all the pile of dog poop I read this is a great idea.

Baronkill gives a damage and defense buff whatnot and if you want to lock the score of the enemy you have to stay there and do that in a certain time limit else the shard despawns and thats on you. Promotes in place PvP, The last hit baron gives a buff but wont turn the tide of the game drastically as now unless you get the shard.

Then you don’t need the Baroness anymore… just put a pylon, because that’s what it will be all about. Just wait for whoever kills the Baroness and only then the “fight starts”.

This is not an option if it means that ranged weapons won’t be able to damage the boss. That’s just inviting people to rage on the forums.

This is not optimal since a barrier that negates all damage from the outside would also negate player to player damage and remove ranged pressure from outside. This would make Barron cave a fourth outpost of sorts.

I think it’s just simpler if the field inside the cave applies a buff that gives you the ability to damage the Baroness. If you don’t have the buff you cannot damage the boss so people outside the cave won’t be able to damage the boss, but they can still damage other players.

If you base your game design on loud noises, your game is doomed to fail.

And yes, removing ranged damage and forcing them to come inside is indeed the goal.
Ranged players have the ENTIRE rest of the map to be annoying.

or remove baron and all the npcs from out post rush, let the pvers do there things with the forts if they want, but know one joins out post rush looking forward to fighting baron. Just remove it and the npcs in there.

Surely you can see where your statements are contradicting each other?

It doesn’t matter what your preferences are, the game will cater to both types of damage (ranged and melee).

Saying that ranged players should be forced to come inside is fine, but you are also saying that the boss that is inside should negate ranged damage. Meaning that the ranged players that have been forced to come inside cannot damage the boss.

Maybe it’s a language barrier, but “ranged damage” for me means “ranged weapon damage”, not damage done from a long range.

I think we might be saying the same thing since it looks like we both want a solution where people have to be inside the cave to damage the boss.

I’m saying that it can either delete all projectiles (which does not delete all ranged damage, only projectiles).
Or it can force them all to come inside a barrier where they would be able to do damage from within said barrier.

Its not that it should do both, that’d be stupid.
Yea I was agreeing with your suggestion of a barrier that stop damage from outside of it.

1 Like

It would prevent a musket player from stealing the kill from a safe and comfortable distance wile the other team in tanking and spanking the baroness. it’s not fair

Not that I can forsee…

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.