Add mobs to war

Look the current war experience is kinda stale and siege weapons for offense is kinda hot garbage.
So what if the attacking team could summon mobs to help siege the fort?
Example 1: sniper squad / bomber squad for outside point phase.
Example 2: brute/spriggan for fort phase to siege a fort (same as invasions)
Example 3: Summon a invasion style cannon/ballista.

Q&A:
Will this actually sway a war? Depends on battle point cost and cooldown, id suggest 3 of each group per road/gate. 1 spriggan/brute/siege to assist in each gate.

Could a low tier company compete with high tier with this change? No, they’ll farm lower companies like usual.

Would high tier companies have fun with this? Probably could probably set off some unusual openings with the mobs as a mini distraction. Like 3 squads of bombers B

Will defenders still have advantage? yes cause t3 war horns are overpowered, you also chose where to spawn in fort now(so helpful for positioning groups, and avoiding the play to spawn camp)

Would mobs ruin the pvp experience? I think if they have the same mechanics as invasions, theyd have little impact, even if offense is favorable early on, atleast territories will change hands. I mean who wants to be on server where a company owns, Everfall, windward, brimstone for 6months.

Why? I just was thinking about how crazy would it be if wars and invasions were fused. Bombers to B point to clear an opening for a push. What if i had a spriggan to help me beat down this impossible down against a repairer. Cannons and ballistas to passively dmg defenders implacements

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