Add rerolling equipment stats/perks

The entire system for gear should be revisited. It just isn’t fun with so much randomness in it.

The more they can do to cause crafting to generate predictable results the better the system will be. Unless they move towards way more curated named items in the game I don’t see them being able to change the random drops much. It would be nice if they would do some cleanup on the combinations and remove completely dead combinations. For example attributes should match the weapon perk scaling on all gear that drops with a weapon perk. Perks that are only useful in pvp or pve should not drop with each other i.e. resilient shouldnt appear on gear with ancient ward for example. Focus should NEVER appear on heavy gear unless you force it via a crafting station. Neither should any life staff weapon perks. Weapons should never drop with off scale attributes. Things like that.

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That’s a good point too, the stopwatch that crafts in 598-600 gs is a good step in that direction but it’d be cooler to have it guarantee 2 perks instead of 1 IMO for how much it costs for example. Also agree with some dead perks combinations resi/ward just kills an item completely, but with my proposition you could reroll one of the two for example. Also some crafting chances for weapons like life staff are beyond broken, we dont want 15% for keen and vicious, but rather those same percentages for blessed and refreshing move. There’s a lot to improve but they’re going in the right direction couple last updates I feel.

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Your suggestions would completely kill the game and make full BIS gear extremely easy to get. Its already fairly easy to get gear just from grinding OPR and dungeons. You have to play the game to get the best stuff, I think its in a pretty good state right now to be honest.

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the problem is not accessibility to BIS stuff.

the problem is that there are too few really strong perks.

the interest would therefore be to make it easier for players to build their build, and the difference at stake would not be the wealth of each player to obtain BIS but rather the quality of construction of each player

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is it? I mean what OP said is a bit over the top making everything too easy I agree on the farming part but I disagree on current BiS being easily accesible.
The issue is the over the top RNG by mentioned farming.
Lets say theres 5 Randies and all 5 of them farm OPR daily at least 20 games.

Now fair and balanced ( in my opinion ofc ) would mean all 5 of them will get as an example 1-2 BiS items in 3-4 days of grinding OPRs.

Now comes the unnecessary RNG into place where Randy 1 gets 5 BiS items within 2 days because he is a luck nutt and Randy 2 gets 0 BiS items in a month of OPR grinding ( thats a bit overexagerrated but to point out what I mean!)

The accesability is there yes but its not for everyone equal.
I mean when someone farms 20 hours a day he sure should be ahead right?
But its not always the case sadly because RNGesus dictates.
( a great example where I always have to laugh is go on youtube and search NW how to make gold and theres all the pro market flippers who say they made 208k flipping the market and later on pointing out 8k within a week of marketflipping and 200k on a lucked out craft they sold kekw)

Im yes for the grind but it should be effective grind not speculations on top of more speculations just to try more speculations ( crafting for this example)

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Now this would kill the market for good and flood servers with BIS items.

Please no :joy::skull:

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Not necessarily, if you make the rerolling expensive like 5K gold / 5K umbral shards per try, trust me you’ll maybe not try to go for a 1% weapon perk that could leave you 500K gold/ 500K shards in the hole. It would have to be pretty expensive and then again, it would take a lot of coin out of the game and reduce inflation over time I think.

Also, I didn’t really state it in my original post but edited it, but when you reroll an item, it would be bound to you, meaning no reselling.

Actual 3/3 bis gear can go well over a million coin for some weapons/armor pieces. How is that ā€œeasy to getā€ for the average player? You could reply that ā€œthey could craft itā€ but so does everyone, yet the market value for those items is what it is, because the chances to get an actual 3/3 god roll are pretty abysmal.

I agree. Make it so!

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I dont understand how so many voices can say expertise killed the game and then the same voice cry about reducing the randomness of the rng loot system. Good loot systems have a fixed grind where you farm named items from specific sources. Gear is WAY too random in how its generated.

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Yet it would add a big market uncertainty and screw every old player over who salvaged potential BIS items in the past.

UNLESS they made this only an option for newly crafted/dropped items after said patch.

Nah, maybe a year ago. Certainly not anymore on any of the 2 servers I’ve recently been on.
Not even close to a mil.

Potential bis, as in 2 bis legendaries? I mean every updates some players see some items lose or gain value, I don’t think that’s a reason not to push an update if it benefits the players overall. You can and still will be able to acquire legendaries via dungeons/crafting etc and there is no shortage of 2 bis ones with like resil/shirking/corrupted ward to reroll. The fact is, rerolling would have to be very expensive to make it a good money sink which the game lacks atm.

As for the prices of 3/3 bis gear some weapons do sell for a million + I was looking at a bis life staff the other day on a trading discord that had a current offer of 1 million (pic below). How is that obtainable for the average joe ?

image

Ah that Life Staff is an exception for sure. Fair enough.

Once they balance Healing I’m certain its value will go down as well.

ā€œbalanceā€ healing? :sweat_smile:

This is a fallacy that you can have a wealth of builds or diversity in a mmo. This was tried long ago by many mmos and they all realized that there will be one build, and perk combination that performs higher than all others. The richest and most active players will all go for that perk and armor setup, as they have the means to obtain it. Giving everyone the ability to retool the perks on their gear is nonsense and would destroy the game.

If you run 20 M10 mutations a week, play lots of OPR, and complete your PVP track, you will end up getting full BIS. I have gotten multiple BIS items from mutations.

This is not even paired with the fact that you can farm your legendary mats everyday and roll items once every few weeks, these rolls get way more BIS than they used to. You can also get legendaries and BIS items from gypsum casts at a much higher clip. This stuff isn’t unobtainable anymore, I actually can’t believe people are complaining at the moment.

Also the difference between 3 perk BIS and 2 perm BIS is not some massive difference that can’t be overcome.

So your argument here is that everyone can’t have the absolute best items in the game easily? The idea you need that life staff or lots of people have it is laughable.

I don’t buy the ā€œAverage Joeā€ comment.

Realistically they wouldn’t and nor should they. The average Joe really has no need for best in slot items. Your average joe is comfortable and does fine with 1 or 2 good perks and enjoys the game leasurly. A BIS item isn’t an item for your average joe. It’s like being a worker at mcdonalds and complaining you can’t afford a ferrari. The very best and rarest gear is always reserved for the most dedicated players. It just so happens in this game those items can be traded in most games they cant be.

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kiwdahc
So your argument here is that everyone can’t have the absolute best items in the game easily? The idea you need that life staff or lots of people have it is laughable.

You don’t need it for sure, but when competing against top companies/players who can afford them, it does make a difference. And this is coming from a player who has 3 bis gear and spent upwards of 1.5M on their gear.

@Sonickat
I don’t buy the ā€œAverage Joeā€ comment.
Realistically they wouldn’t and nor should they. The average Joe really has no need for best in slot items. Your average joe is comfortable and does fine with 1 or 2 good perks and enjoys the game leasurly. A BIS item isn’t an item for your average joe. It’s like being a worker at mcdonalds and complaining you can’t afford a ferrari. The very best and rarest gear is always reserved for the most dedicated players. It just so happens in this game those items can be traded in most games they cant be.

You don’t really get my point with that comment. I’ve bought bis gear for more than gold cap without batting an eye, but I know 99% of players can’t really do that. It would be healthier for PvP if 3 perk PvP gear was easier to obtain and lessen the gap between companies competing in wars. Now I know you don’t need 3 bis gear to enjoy the game, but when you compete vs good players who outgear you, it does make a difference. A resil + weapon perk + shirking fortification 3 perk piece is vastly superior to a resil + weapon perk 2 perk, even more so if you multiply that by the 10 armor/weapon slots. And btw I am full 3 bis perk player talking about this issue, when the current situation is in my favor.