AG, you are awesome and we love the game, but plz add more visual variety to everything and add combat consumables plz so there’s spice to the rotation

That’s all :slight_smile:

Combat consumables are basically crafted or collected on use charge based temp abilities that spice up attack rotations. Three per weapons are kinda simplistic imho.

As for visual variety, I’m really tired of seeing the same undead, pirates and skeletons all over the world map. I wish to see a world map where one type of mob model is never repeated twice.

Thank you.

That’s a lot of new mobs your expecting them to conjure up.

And let’s get the weapons balanced and general combat fixed before adding “combat consumables”

Honestly so many things need attention before your ideas could be considered.

As Scott said, they have multiple teams working in parallel. Having a thousand person doing the same task doesn’t make it go faster.

@NWfan33

Haha i didn’t notice you were the OP.
Should of realized this was a troll post, my bad

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