AGS are you satisfied with your game?

I am not going to comment on the mistakes, because there are many. I won’t say anything about mistakes, because it varies. I’ll skip max leveling, because usually the fun starts in the endgame.

Currently the endgame in New World looks like people are working on professions, going to elites or doing Rush to posts. You can also make arenas or dungeons, but unfortunately they are unprofitable without a proper watermark.

I’ll start with elites, which are more of an excuse to get gs than fun. To get maximum level gs people will probably stop doing them.

Profession building is a tedious grind, which is liked by few and does not guarantee that you will get your dream item.

Rush to post is very cool form of fun but for me as a mage with current balance it doesn’t give any form of fun and is made only for azoth and coins.

Dungeons and Arenas are something I would love to do as PvE activities. The problem is in the form of spheres for which you have to grind resources and it takes a long time to create them. Second thing is that without 591 gs it is not worth doing them.

Breaks one of the two activities I forgot about, is it a nice content? I don’t think so and you do it mainly for azoth or GS boost.

War is one of the best things in the game, but due to poor weapon balance and lag it is a poor quality experience.

So as I mentioned the end game is but underdeveloped. The most interesting activities are either broken or you have to wade through agonizingly uninteresting activities. I think the game needs more variety and not blocking content by grind activities. What’s more, if AGS says that he wants players to explore, then why don’t we have treasures, random events, World Bosses and interesting locations, because currently most of them are copies of injas

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Do you think that every person who thinks this game can be something bigger is a crybaby?

maybe after a reset, wipe, and overhaul it can be something

Ok

I don’t feel ripped off, it’s more like disappointed. I see so many games with so much potential that never gets close to what they could have been because they cater to the masses. So many games become the same homogenized thing.

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How could they like this. I think they must avoid reading this stuff and are just fighting to keep their jobs. We don’t know what is success for their team though and maybe they are hitting that.

I have the same

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