AGS Dev and QA team: Please perform an audit of all stats/buffs/perks/bonuses and let us know that things are in working order

Hello, I hope this feedback finds you well.

With numerous reports old and new of various skills, bonuses, multipliers etc… not working, I have lost all confidence in any of these working as intended. I have seen some of these bugs myself, Reap and crits not consistently healing with great axe for one, and it makes me question how much of what the game is telling me is true.

This prevents me from trying new builds or experimenting with various stat/item combinations. I cant sanely invest time or gold into these things without knowing the system is working as intended. I read a bug report earlier that said having one skill negates the effects of another… Every decision around buffs has this extra layer of anxiety of 'does this thing even work, am I a fool for wasting my gold on this? "

Currently I can only reasonably expect bonuses to work on things that reddit and other forum users have spent hours and hours testing, which is less than ideal for all involved.

As a tangential note, please take a look at the perks and their conditions/durations and verify they reflect current design intentions. Some of them feel either miniscule or so conditional that they aren’t worth the text space on the equipment tooltip.

Thank you and have a nice day. Keep up the good work!

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