Ags, Do not do these things! Under any circumstance!

That nerd in the thumbnail looks like the old six flags guy they used to use in some ads lol.

I’ll find the leaks at some website after posting this. Assuming they attach the LFG to an in-game town board, that could be a cool way to introduce it. I am cautious about these types of systems because New World already has a bunch of them and it makes it feel clunkier than it should because they run perpendicular to the robust world instead of parallel.

lol, yea I’d never heard of him but that was a suggested video for me on youtube, which is how I finally saw them.

This is the website he references in the video:

edit: I hadn’t actually read the datamined strings for the dungeon finder before, but based on the strings in the datamine, it seems like an automated dungeon queue:

Time Elapsed:
Estimated wait time:
Join Expedition Queue
You will be kicked out of the queue if you leave the group.\nAre you sure?
Waiting for Expedition…
Your group is already in a queue for a different dungeon. Create a new group to open this dungeon.
Your group already has an active dungeon. All group members need to exit the active dungeon to open this dungeon.
You have been removed from the Expedition queue
Expedition is currently full. Join the queue to enter the expedition.
You are already in a queue for Outpost Rush

Also while you are nerfing the bow and musket, please nerf the GA and Hammer as both are way to OP.

Please get rid of gravity well from the GA and the stun from the hammer as it’s not fair getting stuck in either of those while five other hammer or GA uses button mash you into the ground.

Seriously some people complain about things to much.

People keep calling for the musket to be nerfed but you do realise it is a ranged weapon for doing maximum damage at a distance right?

If you are going to nerf weapons designed to do max damage at a distance then they also need to nerf weapons that do max damage by rendering a player motionless so a group can kill them.

It takes a lot more skill to hit a moving target from a couple of hundred metres away than it does to gang bash a motionless target that can’t fight back right in front of you.

Lets assume for one minute that there are indeed 9 territories, instead of eleven. You do realize if you capped each faction at 3 a piece it would end in a deadlock with no territory wars. You could limit each to 4, but a limit of 3 would break the game entirely.

Moot since there are currently 11.

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@Nourri

“Are they though? Do you have any metric research to prove “half are solo”, because this is far from what i know to be true.”

I think the issue here is everyone can see your obviously talking out of your ass and if you have any experience at blizzard it was probably as the coffee boy…

Not this Joker again. Stop impersonating wow staff. If you think DF added to the decline of wow I don’t know what you are smoking. Removal of gear sets added to the decline. Addition of weekly Movable goal posts added to the decline of the game and the wow token was the nail in the coffin. Because it hyper-inflated the market and gave rise to the booster’s who sell bosts to fund there mythic progression.

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@Nichivo

I pointed this out earlier as far as I know he simply chose not to respond.

@Deadmarsh

Haven’t read the entire thread yet. Just giving my quick response before reading the book above.

There are too many crazy ideas and opinions about what they should and should not do.

The only thing they should NOT do is listening to every crazy person on the forums. They need to trust themselves and go forward with what they think is right for the game. Read all feedback, but take it with a grain of salt. Some feedback are great ideas that they can build upon, but most are not.

Let’s just cross our fingers and hope this nonsense is not something they decide to listen to.

Yea just about to quote that.
Not a good sign lol

That ship sailed when they turned their pvp game into a wow clone lol. Been a cascade of things you shouldnt put into an mmo ever since lol.

Well there is still hope in my opinion. I love the game, much because I think it has more potential than any other mmo on the marked. So far it has been a rollercoaster, but I try to stay positive.

Yea same. I will adjust.

giggle
They do that to us… and I’m guaranteed out. I love that this game has a viable ranged alternative to caster weapons, and it isn’t just the reskinned projectile animation like WoW

(What would be the point of zone capture then?)

Though I do think they need to have an “underdog” buff when one faction is very clearly being pooped on in a server. (Soft pressure.)

Blockquote

Ags, You need to pay attention to danger signs that are happening in the game right now DO NOT

  • Patch the next patch with out nerfing musket/bow range to a max of 40-50m

Blockquote

Musket is in a good spot and should be effective at range it compliments its “ultimate” with the x3 zoom.

Bow needs help and is already a close range weapon and you want to remove its potential effectiveness from range?

Bow users can’t kite without switching to a second weapon and you want to force them into even more unfavourable circumstances?

Besides hitting moving targets outside of 40-50m with a bow is hard enough already due to drop and projectile velocity that players who get lucky or get a skill shot in like that should be rewarded!

You must be a melee player - chuckle

40-50 meter musket rofl trollolo

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half of players are not solo. Only 6 % female, 5% males. And Yes, Lots of data from professional companies that specialize in collecting all kinds of metrics on many things (including games)

Na, I was in charge of mail and collecting all the cosplay costumes.

Nope, I main rapier bow-hatchet, and i am currently playing frostfire, shadowfrost or shadowflame

Now I’m curious, why do you think reducing bow and musket range to 40-50m to equalise it with fire/ice is a good idea?