Implement some changes at AGS immediately or you’re gonna continue to bleed a playerbase and never recover.
Let’s talk WATERMARK, yes you have changes coming, but what GROUPS are going to be effected by those changes and what PERCENTAGES of your active players make up those GROUPS?
GROUP 1) BURNOUT GROUP. These are the players who raced to max level, they blobbed Myrkgard doing Chest/Boss runs and the overwhelming MAJORITY of them got bored and quit. These are the majority of your players that have 600GS watermarks, and they no longer even play.
GROUP 2) NORMAL GROUP. These are the players who did a mix of everything, yes they participated in SOME of those Myrkgard runs but it was too boring for them to keep grinding and they went off that path to do other things. These players are the MAJORITY of your current active playerbase and they have Watermark GS in the 540-580 ranges.
GROUP 3) EXPLORER/CRAFTER GROUP. These are the players who believed they did NOT have to run around with blobs of other players looting chests in endgame zones and zerging down bosses in order to progress. These players CRAFTED their own gear, purchased gear from other players, used the Trading Post system to acquire gear, and so on. These players likely make up the next largest MAJORITY of currently active players, just behind GROUP 2. These players likely have Watermark GS in the 515-540 ranges.
GROUP 4) Ultra Casuals & New Players GROUP. These are players that did a lot of everything, most have not finished their main quest and most are not level 60 yet. They will be PUNISHED the most of all the groups should the “2022 Watermark/GS changes” be implemented.
SUMMARY:
The majority of your players that have already obtained the 595-600 watermark are no longer playing and/or will not be delayed or impacted by your suggested 2022 watermark/gs changes.
The majority of your currently active players that did not “break your game by playing it in a way the team never foreseen or intended”, will be punished and placed into a grindy system and will likely go frustrated and quit because of the disparity between those that did play to break your game and they have the 595-600 GS already.
The crafters will be betrayed. The new players will see the negative reviews and the grind and quit.
Your profits from this game will plummet and your shareholders will have Bezos head on a platter. What do you think will happen to YOUR JOB, when that time comes?
Goodluck.