If they buff firestaff it’s gonna be a meme. FS is already extremely powerful if built right and if they buff it I’m gonna go ahead and guess all the dex in OPR will be replaced with fire staffs.
void blade should be on permanently and have no countdown to when it turns off
i agree. i have a feeling they just listen to the loud, probably not so good players and completly overtune firestaff.

Nah. It has too much utility to just be on all the time.
Like the flamehtrower?
Nah. Flamethrower is just its own damage + burn dot.
Vb is damage, rend, lifestealing, HoT/DoT(voidcaller), and let’s not forget that you would get fortification just for turning it on and empowerment for turning it on near someone.
True. But then again flamethrower gets fortify and haste for turning it on though but they have a cooldown. So they can just add a cooldown for that on the voidblade as well.
The haste isn’t super useful imo. Both the weapon perk and the passive from the tree.
The fortification is kind of whatever too…10%
True. I never had big issues with the VB cooldown personally so its probably fine as it is. But it does need some love in some way though. There is just no way to really survive with a VB versus other melees right now.
Same, I can usually reset the cooldown for it fairly easily. I also like the theme of it where it’s pulled out and used in windows to punish a misplay or misposition.
I really hope they don’t buff fire staff, I feel like it’s in a perfect place right now tbh
ok buddy
I am more afraid not about full OPR of firestaffs.
I am more afraid of full opr of muskets and fire staffs.
That’s why I’m really hoping they take a look at this post and at least consider some of it… right now the only viable “Offensive”/“Damage” mage is Firestaff. Ig/Vg are only used as offhand/support weapons, if Ig/Vg offensive capabilities were tuned we would hopefully start seeing different mage builds running around.
It was turned on, it got scaled down, because builds like SNS+Ice one shot appeared.
I main fartstaff and the only ability that does damage with that weapon is the flamethrower.
fireball - is ok tho any good player can easily iframe it most of the time
incinerate - anyone that gets hit with this ability are just bots
meteor - troll
burnout - only useable if youre meters away from anyone, easily disrupted hit a flint and youll prolly trip on your own
pillar of fire - this ability for me does 2k - 2.5k crit while my heavy attack can do up to 1.8k - 2.2k crit on same light target so theres really no reason for me as to why i would waste points for this ability over the flamethrower that can consistently do 500-1000 damage per tick and has no cooldown.
Im doing kinda ok with my fartstaff atm but its all thanks to my secondary weapon. All my fartstaff do is do the 10% initial damage then switch to my secondary weapon which does all the 80% damage then switch back to my fartstaff to finish the 10% hp.
The only reason im still maining fartstaff atm is I just like staves in any mmo i play.
Just kill the flamethrower ability please and buff or do some changes for the other abilities.
From someone who plays light melee and just having a bit of fun with voidblade lately, the pain is you cant weapon swap back. Theres just so much setup needed to try and lock on someone its not reliable
Light/heavy is pretty easy to hit and does huge damage 2-4k per shot, fireball is easy to dodge the first one but has a very short cd and again massive damage.
But the main thing that makes fs strong is the essentially permanent 10% fortify perk that becomes 30-35% if paired with ig. Throw in some armor and gems and fs/ig is basically at fort cap. all the time. I’ve seen fs/ig light mages absolutely facetank burst that would destroy even a medium melee.
I have just recently bought the game and I have been playing FS+IG/VG since about lvl 30 and have lvl 20 on all those weapons.
I have amassed all gear specifically for that build but today I decided to give it a go to melee weapons and the melee is the clear winner.
Even with weapons at level 8 and spare gear I put away in the previous weeks I can 2 shot mobs that would require 3 abilities and a few shots from a FS.
For me, at least in PvE, FS is absolutely trash compared to melee.