All 5 players need Turning Orbs, 15 hour House Tax

That’s actually why I deleted it, to make sure I wouldn’t play again. If this game ever gets to a state where it’s worth playing, it will be a very long time from now, and I would just start over without caring too much since I’d be way behind and would have forgotten everything anyway.

But, the likelihood of this game becoming something I want to play is not very likely.

Ive written off their dungeon system. I have orbs in my inventory that are player bound and I refuse to pug it. My company might run it, but to what end, to say that we did? Why do we need orbs period… just put a daily cooldown on the instance and be done w/ it.

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The housing tax isn’t a big deal. I mean the first 3 faction missions you do a day is 10x gold so say you do some easy ones worth 12 that’s 120 x3 or 360g per day ~2,500 a week easy. I guess if you’re unlucky and the company that owns the territory decides to max stuff out it would suck but then you just don’t pay it. You can’t use the port or any trophy buffs but you don’t lose the house or anything in it and the tax is not cumulative. Once you hit 50 hit up every invasion you can for an easy 650 gold plus any wars you can get into and of course there is OPR at 60.

It is to me. And it’s not about how long it takes to get the money to pay it, so spare me the income generation advice.

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if you don’t want housing tax then don’t bother with the housing.

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Bingo. I don’t have one, don’t intend to ever get one. Unless they change the tax system. It’s a big deal.

I also only trade directly with other players. I don’t pay listing fees and sales taxes. Once I max out crafting, I won’t pay refining and crafting taxes in any significant amount.

Taxes don’t belong in entertainment. It’s a big deal.

It’s just a gold sink mechanic. All games need them to try and manage inflation.

Not for me.

Oh wait no the tax goes to the owning company so they can keep the settlement upgraded. With the idea that the more the settlement is upgraded the more people want a house there.

I know the Housing Tax isn’t a big deal to some, but I’m sure its a big deal to many others, the system could really be done better, you could even encourage people to pay the Housing tax but letting them try it out without such a big down payment, or being locked in where ever their buy a House

Changing it to only being able to buy 1 house keeping the same price to buy them but removing all taxes for the 1 house players have bought, it would give less gold for the main trading hubs on servers.

Then giving players the ability to rent 2 other houses by only charging the weekly house tax, their should be no extra down payment, only the house tax to rent a house.

It would make the lvling experience more enjoyable, when players get to a new area for quests, their could easily rent a tier1, only 32% of players have passed level 40 yet.

It would distribute more gold out to other city’s that aren’t the current trading hubs on servers, either their attract players with lower taxes, or having specific crafting stations players need.

Players who have already bought more then 1 house would need their gold returned.
then what rented house tiers provide could be changed separately from the house you buy
so tier1 house only gives access to teleport and nothing else.
tier2 gives access to 1 storage chest
tier3 gives access to 1 storage chest and trophies
tier4 gives access to 4 storage chests and trophies

The only thing in this game worth playing is OPR. Settlement upgrades don’t have any effect on it. The people like you who consider taxation to be a fun and enjoyable gaming feature will ensure there’s always upgrades anyway.

Thanks for your support.

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The settlement upgrades support crafting and that’s the part of the game I like the most so we’re both getting something we enjoy!

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