Devs, any reaction or comments about this issue???
They sure do hate the rapier.
From day one of launch it has always been garbo.
Sad because its such a cool weapon.
The reality is, the overpowered life staff, has put rapier in a hole it will never get out of.
Blood rapier is probably the most unique melee weapon. It’s a shame it’s not good. One day it’ll probably be meta I guess lol
I hope so too, the weapons is awesome.
this is amazing
New “fixes” of blood line sounds like ags trying to ****** every blood line user is more harder:
Is it a joke @Chardis @Aenwyn @Fenne or what?
Most requested and needed fix for flurry is a screen shake??
How about damage? tracking? 1 sec self cc of tondo with only 50% dmg???
How about bugs of Finish and immunity to Tondo’s bleed and other broken passives???
1m and still no reaction from devs…
summoning AGS
still no reaction from AGS…
Personally I think it’s important to have abilities that rely on each other.
Where these combos happen, that’s the beauty of the rapier. It’s something to get good at, if you’re not using the rapier as your secondary healing weapon anyway otherwise the argument is completely different.
Bumping anyway
Just 1 more bug…
@Luxendra any comments from devs may be??? No topics about blood rapier bugs and problems was ever touched by AGS…
Give any response!!!
I posted a thread but didn’t get any traction. Does it seem like Tondo and Finish miss more frequently after patch? They both seem bugged to me now.
They should just nerf the grace tree side cause people just use it to stall, healers mostly use rapiers cause of it. They should have reworked the rapier and blood tree. They said a while back they wanted to change up rapier so it wasn’t a run/stall weapon. I rarely see grace side used offensively.
dunno, i see no changes, same bugged as before, atleast no new bugs…

