Currently the potions heal between 3.5 - 4k, and in the PTR “Defy death” it heals 500 + 50% HP max, for the average person we are talking about 6 - 7k of healing.
Defy death + potion = HP x2, with CD of only 60 sec. It’s crazy… YOU LITERALLY HAVE TO KILL HIM 2 TIMES XD
Alternative:
DELAY DAMAGE: For 4 seconds the damage received is delayed, converting it after 4 seconds into a DOT (which cannot be dissipated), the DOT must last no more than 10 seconds.
Remember.
A few months ago in a PTR precisely, everyone screamed in heaven when they wanted to add a mechanic where a potion was consumed automatically, without animation, pure and completely automatic. This was not applied precisely because it WAS CRAZY.
Now they want to apply that same mechanic to the Axe, that’s WRONG