This is a tricky thing because there are special locations you can access Easels for painting decor. This tells me AGS promotes unconventional exploration as some areas require unorthodox navigation.
That being said, “OoB” ( out of bounds ) can be interpreted as being against ToS. I do not know anyone personally who has been punished for exploring though. I imagine they also track player telemetry data to see that players have been in some cheeky areas.
There are some incredibly beautiful locations in this game that can only be accessed via VERY difficult series of unconventional methods.
My favorite is getting on top of the mountain by Ambusti Mines. This requires 2 people and about 1-2 hours of tricky navigation but the view is phenomenal. There’s even a plot of land at the top for you to camp and relax.
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Theres a whole expedition in a cave behind a waterfall.
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My favourite has always been Mourningdale. The mountains at the Edengrove border has always been a favourtite of mine to travel.
Even Restless shores has some amazing sights ro see.
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i found 2 hidden caves in ebonscale in the middle of mountain temple one just leads to a small private room and the other leads to a larger chamber that leasts to various places. kinda reminds me of that horror movie the decent.
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they aren’t populated by any npc’s or intentionally furnished with anything but they would be a pretty neat hang out.
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i think this may point to the need for the necessity for an interpretations of the terms of service. (a more comprehensive understanding with viable comparisons using very possible situations and how certain questionable moves can be considered a permissible move in the game. we in canada have an interpretations of employment standards and while I would hate to admit it. this may be an important factor in the future of gaming. being banned from games for going out of bounds seems way over the top to me but others dont feel that what as it may give them an unfair advantage in the game “halo 1 getting to the top of side winder” which would to me just be another part of the map that wasn’t given a texture but has some interesting implications of undertaking risky tasks with varying levels of success that makes for erratic objective time frames compared to simply playing the objectives of the game.
A mass request to have a difficult boss imported at that location just to be beaten. Its something that game devs do to keep older areas relavent.
I really miss the days when GMs would actively do tickets in MMOs. Truly the golden age of their time.
A game like Elden Ring is full of things like that that kind of gaming experience.
I have said the same thing.
Ah, the good times. Back when people felt respect for the GM’s. They were viewed as Gods in the game because they were a living person above any player with the power to end you. And they were effective as hell
If you go into the great cleave, north of the far right fort. There is a ruin with a bunch of ancients. There is not much going on with the waterfalls but there is a chest in the water and you can sort of enter the waterfall. Its not much to look at but is something…
lol yeah. Not going to lie but I see a lot more orange posts here in NW than I do blue posts in WoW today (i don’t play SWTOR anymore but i have checked their forums at times and NW mods post a lot more than there too).
The devs are communicating with the players on the forums, no one questioned that. I was talking about GM’s in game, which to my knowledge are non existent in NW
WoW doesn’t even have gm’s talk to people in the game. Last time I saw or even had an in-game GM response was back in BC. But I know what you mean however, forum wise, people like more more when a staff member replies to topics even though they aren’t devs. Go look in the WoW forums under the WoW Classic (not Wrath) and see how many “forum mods” respond in there. And trust me, I am a WoW simp especially with my wow background and being there since literally day 1 of launch.
I even saw a NW GM on Maramma maybe 1-2 months ago pop and speak. My lord the channel flooded with people trying to talk to them.
Yes, WOW isn’t what it used to be. I was referring to 2009 years when it was the top MMO. Had a few interactions with GM’s in the game when I made reports or got stuck due to some bug
They kind of hinted on this for Brimstone. I think they have “hidden” caches in static locations? Here is the problem, that only promotes discovery ONCE, these need to be dynamic and respawn.
Devs specifically told players to look for this, cliche and going to be static spwn.
Im alright with this. Im okay with static caches.
Problem is, especially in a mmo, there will be 50 articles explaining how and where to find these things. It will become a checklist rather than something fun.
The age of discovery in mmos is over. Now it’s the age of having a wiki on your second monitor. 
if you are, we are not alone my friend B)