Continuing the discussion from AFK Detection Update:
I don’t like making such posts usually shortly after launch, since it has become an industry standard that games come out with gigantic queues, lags, bugs and crashes, ruining the experience for 70% of the playerbase. However with the post posted above by one of the admins is absolutely ridiculous.
“We have seen a lot of frustration around individuals who may be artificially remaining active enough in servers to avoid the automatic AFK mitigation that is built into New World.”
Yes obviously people are frustrated by the people avoiding the AFK mitigation system while they sit in queues for hours. I do too everyday if I can’t stop playing first thing in the morning, as many working people can’t.
“We certainly agree that this is not acceptable behavior, especially when there are droves of individuals who are waiting patiently to get into a world.”
You know what should not be acceptable? To have 200k players on the beta and still think that 2000 player capacity is per server is going to work just fine. To see the SAME thing happen in the beta where couple of server are super full with many hour long queues and then the rest is pretty much dead compared to the biggest ones (looking at you Hades), and still not provide free transfer from servers that have significantly higher population than the rest at the launch. You delayed the game for a month and some of us cheered you on expecting more improvements and well polished game and what we got is a Diablo 3 launch. And then you blame the players? Your 15 minute AFK mitigation system, have kicked me while I went to take a short 20 minute break to smoke.
I am not going to let your shortcomings affect my gameplay and will continue running into the corner like an idiot EVERY time I want to go smoke a cigarette or two to avoid getting kicked and being put into the queue for another 4 hours.
And you may ask why would I say this, do I not think of other players? If you think this way, enjoy being in the queue. We all paid the money to play the game, but only a part of the player base can do so at all times. This is not “You don’t pay my sub” argument, this is more of a “Don’t hate the player, hate the game” kind of a thing.
Amazon stop blaming players and pretend that we are the bad guys for avoiding your AFK mitigation system. Rather than spending time on implementing your punishment system, why don’t you fix the god damn server capacities and finally after almost a week introduce server transfers, which should have been both a thing from day 1.
Oh and by the way, good job on not fixing a lot of bugs that exist since Beta and we hoped to have fixed thanks to the delay.