Amazon Games take wrong way of Gaming focus

It is New World, but should not be Old design of MMORPG.
Old system of MMORPG was focused to Leveling or other content keeping players to stay on games. If this game will be the same, it`s gonna be nothing new to us.

IT IS GREAT BATTLE SYSTEM, TRAINING THE ACTION WILL GIVES GREAT MOTIVATION FOR GAME.

At PvE especially at crowed control, some skills are not effected to the target because of their skill buff. I understand, OLD Games are giving hard situation to players with using such a non-logical motions.
However, I recommend, New World should not have such a ridiculous system into the game.
It`s means all player skill must effected in any condition to knock back and knock down the targets. Then we have some way to find play technics in crowed control situation.
It is fun thing to look for the way of action, and this will be the great motivation of keep playing.

NOW THE GAME IS INTERRUPTING TO ENJOY MELEE ACTION IN CROWED CNTROL, BUT JUST LIKE OLD GAMES FINDING BUILD FOR ENDUARANCE.

This is nothing new, and get tired of playing such a games already.
Also for players side, using non-logical skills blowing up crowed target wont be new to us. Build and Equipment are still need, but just for power statement. Battle system and actions has to be only focus on range of skills but no buff to avoid. this will makes easier for some players, but if we have a lot of way to avoid from crowed attack, our training motivation wont be ended until never get hit.

If AMAZON won`t change this point, the great system of action just dropping off to nothing new, and will get tired of playing NEW WORLD easily.

ILL TELL AMAZON ONE MORE TIME, TO KEEP PLAYERS STAYING GAME, THE BATTLE SYSTEM HAS TO BE MORE LOGICAL FOCUS. ITS MEAN, IF SPEAR USE SWEEPING ARC, ALL ENEMIES HAS TO KNOCKED DOWN WHEN THEY STAY AT THE RANGE, NOT AVOIDED ANY WAYS.
THEN IF AMAZON WANNA MAKE THIS GAME A BIT HARDER, ENEMIES MUST JUST SPREAD OUT, NOT TO GET GATHERD AT ATTACKING RANGE.

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