An ESO revival?

I really hope you can pull that off.

Of course sooner rather than later. However, even if it takes a year or two like it did with ESO I hope it happens.

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Depends on whether AGS decides on a direction for the game. Pure pve? Pvp? Hybrid? A pvp focused game with ove and crafting as its support? Or vice versa? Or just a walking simulator?

They need to get an identity soon, because ESO has legions of single player ES fans to support it, but NW…

NW has none.

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As far as I’m concerned next patch is actually the end of the early access and the start of the game

Hopefully the next patch actually fixes most the bugs.

After that the game is in it’s bare state of “full feature release” even if that’s pretty minimal.

Basically that means they can actually start adding real content in rather than adding systems they needed to get the ball rolling

I’m going to assume they’ll start actually refining the systems they’ve made at that point

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Sincerely hope your assessment is correct.

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Going to be hard to tell until we see how it plays out

Hopefully the game kind of fades away for a bit and people forget about it and fuck off for a while and when they remember it is when it’s in a better state

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Robert Altman (the former Zenimax CEO) decided to support the team behind ESO and the overall project even after they had obviously failed at launch. Not just moral support, there was also money on the line (keeping the teams afloat) and risks involved. I wonder if Amazon suits will do the same for NW.

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They cannot and let me tell you why:

  1. They don’t want to.

  2. They don’t have the massive brand behind them to support a revival - that’s the only reason why Elder Scrolls Online and FFXIV got a second chance.

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If they pick only pvp , there maybe 5-10% of people will bring back to game , with out good pve content that will be look like mortal online 2 , many people said mortal 2 is good blabla , but give a look later 10k player in total , i read on a website like what raven said , but im enough experience on game and dev i gusse , if they just work on 1side , they gona lose secone side , so best is in the middle of both , pve pvp. Is not hard … Pvp content are easyr to make , but 80% People are like pve , i dont said that 80% people are not doing pvp , but as i said pve is most interesting thing for mmorpg player’s, but they will lose people in middle of ech patch till new patch arrive in game if they just focus on pve , like ffo/wow.

Amazon Games has 500 million dollars a year. Question is, will they continue to spend it on this experiment? What will they do with what they learned? They haven’t had a real success yet.

…,:money_with_wings::sunny::money_with_wings:
:fire::dollar::man_scientist::dollar::fire:

I think a competitive PvP primary focus with a pve/crafting secondary focus is the only hope for this game. The only reason to pve in new world is to get better pvp gear.

the only way to not make it be competitive pvp at its core would be to remove territorial control, and that seems unlikely.

personally hoping they merge us down to a minimum number of servers and then do some fresh start servers in a few months if they can get the population of those few remaining servers to be healthy enough to shed players at peak queue times.

I think ideal server pop is one where there is a SHORT queue during the most primetime of hours. In these tiny bubbles right now it looks like the game is dying for everyone, but if we weren’t so spread out there’s still enough fans to make a few strong servers in each region. Or just give us tokens so we can all go to the “main server” since each region now probably has only 1.

Competitive PVP when, let’s assume lag/desync/blabla is fixed, is very dependent on gear? Nope nope nope …

They have first to render pvp content, War, OPR, not regarding at all the gear level (still very hard without a system to align perks too…). People are not ready for this, especially huge guild that hold everything because stuff/gold is not an issue for them.

For pvp, New world is very close to a throne simulator, closer than the recent Crowfall mmo which is/was a really disaster on that part.

Problem is that when people talk about successful revamps (happened with anthem as well) is that those franchises usually aren’t new franchises, they are franchises with decades old hardcore fans that will support it no matter what, fans that can overlook certain things just because they love that universe. Example usually brought up are ESO, FF14 and I have seen some people mention fallout 64, these universes have existed since the 90s.

People also often bring out No mans sky as a counter, but no man’s sky had a brand new idea, basically unlimited space exploration that star trek nerds, star wars nerds and every other scifi nerd have always wanted. They had a new and brilliant idea no one had done before.

What do New World have? No earlier fans since its a completely new universe and its a fantasy game. How many fantasy games aren’t released every year? Why would fantasy fans choose new world over other universes that’s been loved for years or decades?

These two points just make me believe it will be another anthem, because people are happy to try it out but if it’s bad they can just go back to another franchise they’ve have loved for years.

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