at the moment, pvp players disslike pve aspects of opr. so to fix this.
lets give pve players and pvp players what they want.
make a opr like it is now, normal opr with cutting down trees and mining ores to upgrade a base.
and then give another que for pvp players, where there are 2-4 more capture points around the map that gives buffs insted of buff foods and camp sites in the forts.
this will add the same amount of player density and will make everyone happy.
pve players can play against other pve players, and pvp players can play against other pvp players. this would be very quick for you to do without chaning practically anything, just add some capture points arnound the map that gives diffrent buffs.
please anyone ,tell me how this isnt a good idea and why we should keep the pvp as it is.