Another ig nerf

  • Fixed an issue that allowed Entombed to remain active while using committed Heartrune abilities.

So now we cant remain in entomb whilst charging detonate? Anything good going for mages must be removed.

2 Likes

unbelievable. this dev team 100% hates INT players

5 Likes

This is not an issue an was little bit broken. So was expecting that fix. Dunno why they have time to fix stuff like that but no time to fix mages to be playable again in small scale vs mele.

I mean I don’t disagree that this should be fixed, but like wtf that’s all you’re going to fix? There are still ice gauntlet bugs that have been in the game for months that ruin the experience for the user. How does this nerfing bugfix take priority over much older ones where fixes would benefit the user?

1 Like

Of course, any bugs that help mages get patched instantly, while detrimental ones take months to be acknowledged.

Accept AGS’s hints and take the melee-pill. GS has AoE, root, slow, rend, empower, single target nuke, stamina recovery, health recovery, and survivability skills… everything IG wished it could be these days. Also unlike IG you don’t have to aim it. Just hold LMB and watch in amazement as your character teleports forward five feet.

3 Likes

idk this seems kinda like something unintentional in the first place. As far as im concerned though fixing ultimate chill should be a high priority as its doing 10% bonus damage for 1s not 25% for 3s. It might still be working on weapon swap, in my testing 10% isn’t hugely noticeable and its more often the 1s timer runs out before you can swap weapons and attack.

Watch them and the community moderators kekw their pants ignoring this and any other mage thread :smiley:

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