Another massive light armor nerf? Are the devs serious?

can you not give bot responses?

the slow didnt apply to the dodge roll before they changed the slow from 1,75s to 1,5s

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I am hoping rabblerabble is just trolling :joy:. Nonetheless, it was definitely a heavy handed nerf (20% reduced dodge translation because some melee dude touched you, gets way worse when paired with slows).

haha more light armor nerfs, what a L - medium and heavy loadouts are for new players to facetank without using ingame mechanics and war loggers, if u not light then u LAME :slight_smile:

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:rofl: :rofl: :rofl:

More changes to LA are needed. It’s about time ranged players realize the the game did not intend for them to be invulnerable.

Right and heavy armor shouldn’t be for chasing light armors. You should be surviving in the mosh pit like your build is set up to do.

What is going on with this forum?

lol that word was in the quote!

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You just trolling? The nerf was the dodge translation where your dodge doesn’t go as far when under the effect of a slow (including the melee walk animation).

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Not entirely true.
Many go for the light build and it works just fine with higher burst combos (there’s a vid of a WH/BB guy wrecking havoc posted recently)

It’s popular for solo, it’s popular in OPR and it got to be abused since the damage bonus was introduced.

The walk-to-sprint time was always there, but people was too comfortable with 100% impunity provided by light and still haven’t catched up and still roll in any fight thinking they can get away unpunished.

Light WH/BB is a one shot combo assassin, not a bruiser…

Well, everything is a 1shot combo with macros.

a build thats designed to roam arround backlines picking off solo targets aint called bruiser. bruiser is big boi unga bunga chomping in clumps.

what you are describing is an assassin

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