Another one quitting…

Oh give it a rest.
None of you know what a scam is.

For a flat $40, you guys got hundreds of hours of enjoyment. Most base-price games out there only offer 20-60hrs for the same (or higher price). I don’t want to hear such nonsense. Especially considering you guys keep pretending to know what an MMO is.

Newsflash, an MMO means ‘massively multiplayer online’. That’s EXACTLY what New World is. There’s a large amount of players playing together online in a game. Quit trying to fit all MMO’s into one-size-fits-all agenda that LITERALLY does not exist.

Want to know why so many people were excited for New World?
It’s because New World ‘wasnt like the rest’.
Unlike most MMO’s there was no forced subscription system like WoW. There was no class/weapon limitations. There was no one forcing you to make a ton of ‘alts’. The appeal was the introduction of a dark-soul-esque fighting style and a BEAUTIFUL environment to play in.

They had a PVP visioned game but had to change it in their final year and tried gearing it to be PVE + PVP and that was what made their game struggle on launch. They had to halt so many things to add all this PVE ‘endgame’ content when everything was only supposed to be PVP initially and now they’re behind on both.

This is a garbage take and YOU know it.

The devs actively communicate on the forums, dedicate themselves to making fun videos on their twitter to inspire conversation and promote their games. They’ve continuosly proved to listen to feedback and are working hard to dedicate time to making sure all players get heard. The dev team is passionate and have many plans coming for early game, mid game, and late game.

Their launch was rocky, but with last minute executive decisions to change the game into PVE+PVP in its final years of creation really threw a wrench into their chance to polish the game and slowed them down immensely. Also keep in mind mid-project all these devs had to start working at home or in their basements due to COVID.

They’re not perfect, they’ve messed up, they’ve done a lot of wrong things and they KNOW that. But they definitely did not scam you. That’s such an entitled viewpoint. You’re just using that as a petty excuse to justify your hatred for them.

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Definitely worth the purchase cost but the game does not have the longetivity of an MMO. Unless radical changes are made, I doubt I will come back. There is simply not much to do if you are 600+ GS and got all legendary items at BiS or close to BiS. Doing mutated expeditions, at high level is still fun, but it is so hard time-gated that it is not worth sticking around for.

But the game is not a scam, that is just silly. Scam is something like Star Citizen. A game in perpetual development to milk every single cent from poor fanboys.

Yep, almost out of the door. Just waiting for Lost Ark to release the new European region as I cant play currently, due to busy servers.

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All MMOs are like that. I put down FFXIV while I wait for its 6.1 patch since I have done all that I want there and levelled all the jobs that I care about to max. All my jobs there are on maxed gear as well except for the savage tier which I do not have the patience to grind. There are plently of stuff to do though like crafting, exploring, housing etc. as well. But I decided to give this a go instead and so far liking it.

Sure the lvl 60 mutation grind might not be to my liking once I hit 60 and try it but it does not mean the game as a whole is bad. There are other aspect of the game that can be played here. I have not reach lvl 60 yet so cannot comment much yet at endgame content buuut so far the leveling and exploration in this game is top notch for me. The visuals are astounding and my PC can only handle medium setttings so I am sure people with high to max settings will have even a better experience than me.

I wish they could dial down the fog like visual in corruption areas though. I do not know if it is my settings and if it is better with higher settings but I can barely see mobs in there until it is literally in front of me. lol

When you think about playing NW for a short time, its 40€ is a fair price. (900 hours, but not all of them were fun tbh)
For a game I’d like to play for a longer period of time, no great deal.
NW does’nt fail to be a multiplayer PC game, it fails to be an MMO.

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No. But him coming to the forum of a game he no longer plays in order to complain and knock the game he no longer plays …… now THAT, makes him a troll.

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90% + have quit. If you don’t count bots probably closer to 98% have quit.

There are reasons why and listing some of them is good and will help the devs

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Sure. If someone wants to come here and give constructive criticism because they want to play the game again, that certainly helps the developers.

On the other hand, if your just here to say “game sucks” “games a scam”, that provides no value and is trolling.

There have been many constructive suggestions in this forum since release. I wish, AGS would tell us, which ones they think about to implement into NW.
But it is realy silent. People also ask for a mid term roadmap. Is there something like that? Any ideas?


Yeyy! welcome poetguy21. Psst I gave you hair :smiley:

Because he wants to be and there’s no law saying he can’t. Who are you to tell people where they can and can’t go on the internet. Get a grip kid!

The game as a whole is not bad but it is both suffering from several bad design decisions, such as weeklong time-gates, coupled with lack of endgame content. Mutated dungeons is literally the only endgame PvE content in the game having a hard time-gate for that just leaves you with nothing else to do.

Yes. The visuals are so good that I could not go back to FF XIV which is horribly dated in comparison. Unfortunately a beautiful 3D world is not enough for an MMO. It has to have engaging activities to do and, what is so frustrating, is that I feel expeditions are fun and repeatable content but, again due to bad design decisions, it is just not accessible.

What should have happened is that ALL 6 expeditions should have mutated versions and there should no no hard time-gate, but a soft one. Meaning that the first time you run the expedition, per week, then you have max chance for loot and that chance goes down for every subsequent run.

This way you can run all 6 expeditions as repeatable and varied endgame content without a stupid time-gate, preventing you from running them.

They are all low pop servers at this point.

I am sure eventually older dungeons will get hard versions of each. All mmo do that to recycle old contents instead of making new dungeons.

This game is barely a year old so understandably the content will not be as numerous as older titles. I finished endwalker in 1.5 months and that was me playing casually slow unlike my FC mates who finished it in 1-2 weeks. Hence it is puzzling for me why people are so quick to tear this down when it is just starting even though they did mess up a lot.

Remember the critical acclaimed FFXIV 2.0 ARR also had a lot of missteps. There were also no dungeon finders and teleporting soooo costly so people had to walk a lot just to get to dungeons. Going from one city to another will cost you a decent amount of gil to ride an airship which takes a few minutes to travel and that is if you are lucky the airship was already docked. Otherwise wait another 10-15 minutes for it to arrive lol. Crafting was so hard back then that it is really like a real life job to really max it up. But through the years FFXIV slowly adapted and revised a lot of their mechanics. Of course some will also say they dumb it down etc. But no mmo can keep everyone happy.

If people really love this game like they claim to be then they should just give constructive criticism and suggestion instead of tearing it down. How is convincing people to leave the game or not try it so that it will die a sign of love?

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Maybe to not play games a launch then, certainly not b2p ones, but to wait and research, once the game has matured a bit, to see if it is the right money and time investment for the self.

I did not continue playing a single game I played at launch, but I did return to them at later dates. Never felt though I was ‘scammed’ just because the launch version didn’t turn out to my liking. I have a choice to buy a game. No one forces me to, and with not much info on a game, as it tends to happen with launches, other than advertising… it’s obviously more risky.

And games can also change course away from my liking, that’s also just as it is. Enter a relationship with a human partner, and that person in 10 years could be someone we just don’t feel is the person anymore we fell in love with. Thus… is life and gaming alike…

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Yeyy!! come on Mikey join the train. Psst I gave you hat :slight_smile:

Developers need to stop creating half a game and then putting it up for sale. That is a scam. It has been happening over and over, gamers just accepting it is the problem. Aliens Colonial Marines, Mechwarrior5, Cyberpunk, New World, and many other pushed out the door as half finished cash grab scams. It wouldn’t be as bad if they didn’t have completely fake trailers and demos that make them look immaculate and ground breaking, but that stuff never makes it into the “finished” product for some reason. ACM even had a class action lawsuit for false advertising over it.

But again - it is up to us to buy. If you bought New World, than you as a player have done what you say players should not do. Game purchases are not shot gun marriages, and very few of us a gaming virgins, seduced and robbed of our innocence.

As said - do not buy b2p games at launch if you worry the game might not match your expectations. Just wait until you can gather more informed feedback before purchasing.

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lol right because there are so many people who come here to see if they should purchase the game. Go leave a steam review for that. You have Post New World Syndrome. Everyone who played this game received $40 in value and the game isn’t dead. Absolutely down from its lows and might never recover to 25% of those levels, but there are people who still enjoy it and your posts are only aimed at getting those people into your state of angst. That isn’t right nor fair. Move along.

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Yawn.

tl;dr OP is mad, thinks his opinion is the only one that new players should listen to.

New players have the right to make their own decisions.

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Nope…not garbage. Take for example, a very old MMO called Anarchy Online, produced by Funcom, GMBH.

Rocky start, lots of bugs, bad Director (Gaute Godager) to boot. Bugs were fixed, viable content was released alongside bugfixes, but the reputation for the game was pretty bad after the first 6 months.

What does Funcom do? They are intent on AO being their flagship MMO, so they hire a OUTSIDE PR and development team to help fix bugs, recode chunks of the engine, fix bugs and produce content. The PR team was consistent in keeping up with feedback with the community and maintaining a healthy dialogue.

Is AGS doing this? Nope, not even remotely.

The problem is this. Amazon is famous as a retail giant. And a game by Amazon, should reflect that kind of glitz and shimmer. New World did not, by a far stretch. That means, when someone saw that Amazon was releasing a game, they expected real content, not blind chest runs to get gear. They expected healthy dialogue, not funeral home silence. They expected a lot, LOT more than what AGS has even remotely delivered.

AGS trivialized crafting, nerfed multiple weapons into near antiquity, and introduced this ridiculous gypsum system as “content”. Bugs everywhere, and squandered opportunities on all sides.

When AGS realizes that NW = Titanic and takes steps like Funcom did to save their product then they might actually be trying to save it. However a majority of the population for NW has left, and the hit on NW’s reputation is quite extensive. PR, and a lot of it, positive PR is going to be needed if NW has a chance whatsoever.

Real content, not stuff like the Gypsum system is going to be necessary, and a lot of it as well. The Gypsum system was just a bad design choice, along with the ridiculous idea of tuning orbs and mutator dungeons.

Sure we can make excuses like Covid and so forth, but if the game wasn’t ready, and it most definitely wasn’t, then they could have postponed it. They didn’t, and you see the results.

Finally, I’m not really a person who’s into the whole hate thing. That’s just too much work. But I can be adamant about not liking the bugs, negligence, poor design choices and so forth.

People need to remember, that when the comment about a game shutting down comes up in discussion, it’s not when a game’s population reaches zero. It’s when the population that’s left simply isn’t enough to warrant the overhead for the servers. As in, financially non viable.

At present, due to all of the aforementioned, NW is hurtling towards that point at warp speed.

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