Any news for PvP players or we are perma Outposrush and unrewardless 3v3 arenas forever?

this happen to me very early on and haven’t been back since

it’s going to happen to everyone sooner or later

Real PvPers need to demand a return of august beta pre release PvP scaling; that more than anything killed off PvP game in this MMO.

Every good modern PvP game has scaled combat in their MMOs, they mitigate this with horizontal progression items and providing meaningful build diversity that you can easily swap in and out of to keep the content fresh.

As long as gear progression remains a mandatory to effectively PvP the game will only ever have niche PvEers who don’t actually want competition they just want victims.

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also shard sellers selling gold for real life money by using in game players as free labor?

this game is done

They mostly fixed that by moving all the rewards to the end but ye i suppose some ppl may buy even more gold to buy those runs who knows.

Regardless it does amaze me that AGS sought to stop the shard selling but not the root cause of why ppl were buying shards which was mostly to not have to do PvE to play PvP.

It’s almost like artificial friction barriers are bad for gameplay and content
who knew

But they have a PvP update on the roadmap so i’ll be paying attention to it and if they deliver some good changes then it will help determine my long term and level of play in this game.

Till then ill roll Fresh start enjoy the first few weeks of caotic World PvP and then casually pop in to the game from time to time when that inevitably dies off because the current design poorly supports it.

So long as scaling doesnt exist PvP will always be limited because it will lose players over time through attrition wo bringing in new ones, the burn rate will just exceed the replacement rate as it does in any MMO that doesnt have proper scaled PvP.

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yes, it seems like AGS hired a bunch of mobile gaming devs to make a complex mmo

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Say it louder for the people in the back!

i gave it a full year before i made any judgements, but we all know it’s true now

they are probably hiring 23-25 year old devs with no true mmo experience.

you need older more experienced players that used to play eq1 and then every mmo after to have a truly goood mmo

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Game is about Outworld, PvP must have impact in to the world, outside of an instance too like all other features of the game. They put 0 efford till the date to make PvP really feeling a part of the game. no Love.
The director of the game really hates PvP and that feeling is in each news that come, great news for PvE . Nothing amazing to PvP, patch till patch

developers never talk about What is happening with PvP, lot of ideas and no one tells nothing, no one cheers about new PvP ideas. Is like PvP is dead

there is no PK system. no bad vs good. anytime these systems are implemented the good players make the bad players quit. it sucks. because in uo i was always pking in destard killing and looting everyone fully racking up statloss kills, but eventually they all quit because its too hard for casuals. casuals run the game and hardcore players have to succumb to casual rules. it sucks, but thats just how it is. pvp will always be instanced now. to move forward we need better instanced pvp, opr is a joke. dumb fort buffs and consumables. they apply pve so there is a way for bad players to make a difference instead of teaching bad players to be good.

what a waste to those various and beautiful open worlds.

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BBy adding rewards to pvp modes you invite people who normaly would not play this mods. They play them couse they can get rewards. So if you have lot of players goint to play OPR for rewards they dont try. And it does affect feeling for peopl who want have nice fights. They cant, couse 50-80% of their team dont care. They just farm mod for rewards.

Same for instances. When we still played with my friends, we ran instances only because the rewards were important to PVP.

That being said, I do agree that OPRs are badly designed, but that is because they were only added to try and retain some of the PVP players. It was made with absolutely no after thought, no foreplanning and designed by a PVE player.

Hope when the 2023 comes out AGS take lot more seriusly PvP than this year, because this year was a joke

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Hope dies last.

It will, eventually.

Vision is not communicated which means that the vision doesn’t exist which means that they do not care.

And now you can ask yourself why they don’t care.

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Hope dev talk of noverme come with some great news to PvP…

Then why don’t they work on making PvP fun?

We should also probably remove the rewards from M10s so that I don’t have to keep running them. They should just be for fun.

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Facts!

And when November is over you are going to be like “Hope dev talk of December come with some great news to PvP…” And you’ll be saying the same thing every month after. There comes a point where one most face reality and all the ugliness it brings.

sad but true…

People still pvp in this game? I thought that was a myth? /s

Umbrals should go up at the very least. Right now they are mostly restricted to PvE mutations. Which is a bit ironic as we need an extra set of gear for PvP perks.