- What is your character name in New World: Abydos
- What server/world did you experience your issue on: Bifrost (EU)
- Describe the issue you are experiencing: Apparently, i crafted today 15 ice gauntlets and 25 void gauntlets with full 10+ arcana crafting gear, 15+ arcana food buff, 3x major trophies, and 5+ arcana town buff so total chance 595-600 gs, and i did not get a single 600gs item
- Is this a bug or an exploit: I think it is a bug that i got today since before today i was able to get 600 gs at least each 5th or 6th craft
- (if a bug) How did the issue effect your gameplay: I spent 160 Asmodeus 320 runicleather 20 phoenix i think this says enough about how this bug effected me
- (if a bug) Were you able to recover from the issue: No all crafting mats are gone
- (if a bug) Please include a screenshot or video of the issue that you have experienced:
- What are the steps to reproduce the issue as you experienced: That is what i want to know from you guys
rofl xd
All those numerous people who complain that the random number generator in the game is not working properly. Do you want to suggest a better formula for the generator, or for the game developers to invent a better formula, or for the game developers to buy a better version of the random number generator for their game? What exactly?
Its RANDOM, u just got unlucky
Lol formula generator? in all other games you have to fail stack implementation so if you fail on 10 craft 11 is 100% to get Legendary to be honest this looks like a bug, i crafted more in past, and in 20 crafts i had at least 4 legendary crafts. this just looks too weird of rng so it might be a bug if you have some items or something added to your gear or house that makes this bug, RNG is not as much of luck as it is maths and statistic
So you want it to be just like in other games? Do you understand that there is nothing they can do about it? And they won’t even.
P.S. By the way, if you think that in all other games everything is fine with the random number generator, then you just did not play cheap games.
So you suggest it is good to craft 50 items to get 1 legendary with bad stats? then after you craft 1000 items in one year you get one good best in slot piece of gear?
Don’t want to get into troll fest with you bottom line i submitted a post because chat support told me to do it i don’t care about your opinion i just want devs to check my logs that i send and see if there is something that is making this issue for 600gs not to proc because statistic does not add up here 595 to 600 gs chance and from these number’s, there is an even chance to get any of these GS items so if you went to school and learned maths then you know what i am talking about. if u did not here is a simple explanation you can understand from 595 to 600 you have 6 possible numbers you can get 595, 596, 587, 598, 599, 600. So let me make it easier for you in terms of trowing a dice :

So the conclusion here is you have to be extramly unlucky not to get number 6 on 40 dice throws, and i can go further in this statistic and to explain it more to you but i am afraid that you will not be able to comprehend it.
I feel you.
When i first got my weaponsmith pants, i rolled 15 hammers for myself, all garbage, all purple.
Some days i get one every other craft, some days I’ll have to roll about twenty times
There is no equal chance. The CPU doesn’t roll the dice every time it needs to get a random number. He acts according to a given formula. Any random number generator has the disadvantage that the issued numbers periodically stick around one number. The frequency of such sticking and their duration determines the quality (and cost) of the random number generator.
There 514 at the very bottom? Also from this craft?
Roll the dice was a metaphor… 514 no was not from a craft, crafted 2 gauntlets for guildmate and gave them to him…
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