Hello, FireHawk is here, server Hyperborea.
AGS pls i beg you to remove HP, mana, regeneration potions from open world drops like chests, mobs & others. Becouse of that drops the trade skill have no value ( or much less value than other trade skill)
You think pots are in a bad spot? Try crafting and selling a FS, IG, VG or LS now.
My point is that consumables like potions & food must be more valueable than they are right now
Have you checked out the coating market? They went up 4x what they used to be. Ok yes crafting health and mana potions is a waste but theres other stuff. I’m 200 arcana and i’d rather potions be cheap because i will go through alot.
Yes i understand that & i use that but i want that potions were valueable too
If only pots would be very very rare drops and instead the resources for pots would drop.
Now everyone doing dungeon runs getting tons of pots for free is stupid.
Tons of gear is also kinda stupid (was always kinda stupid) at least make it drop broken so you need to repair it (or 90% of the drops need to be repaired first).
Talking only about potions pls
Player driven economy where mobs loot stuff that players can already craft and sell.
Potion prices are rising fast on my server since mutations came out as are the resources for them. I’ve noticed 2 things contributing. Almost nobody is out farming everyone is dungeon all day. Far fewer people are doing daily elite chest runs on my server which normally contributes around 150 extra infused hp potions per person.
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