As a healer, (stories for consideration)

  1. I want an interrupt/stun, so I can contribute more as a class.
  2. I want my AoE regen back, so I am viable in group PvP play.
  3. I want a heal % debuff, so I have more tools in my kit.

I would be willing to give up targeted heals and wear only (working) light armor in exchange for reliable. enlargeable area regens and some offensive support skills that make PROTECTING ME part of the PvP mechanic (layered needs, competing priorities… more pressing choices that matter).

Or I can just remain the PvE pleb I’ve become. No worries. :slight_smile:

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I guess you havent heard about how broken and meta life staff is.

Many things are not as they should be. I fail to see how that is related to what I am asking for… particularly in that the tradeoff of the ask is precisely the things of which you complain.

So just to be sure, you are actually saying that targeted heals and heavy armor is the problem. Yeah Okey, no wonder why you are not playing pvp.

You seem to be seeking an argument that does not exist in my post. Good luck with that.

Wellll. As a healer I think we would be too OP with what you ask. Not every play style is meant to do everything. I find in PvE that i survive just fine and am viable in groups. That’s enough for me. While they did take away the aoe effect from our light and heavy attacks unless shooting through someone the other heals and damage were slightly tweaked upwards, I don’t think we are invulnerable like others say unless using that particular exploit for which bans should be handed out. While I do think I survive well the killing is slow af.

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