In order to save on Azoth, I usually end up running to most places. I am not lazy, I am tired of spending a ginormous chunk of my playtime running or stressing about how much Azoth I have. I’ve seen more and more complaints about it in global and faction chat.
When I want to do something requiring traveling to multiple places, being faced with the choice of either spending a stupid amount of time running there OR having to stop what I’m doing mid-activity so I can go grind Azoth is just not fun.
I do not want to worry about not having enough Azoth to fast travel to a group activity that I saw in the recruitment channel. I do not want to use up my whole entire Azoth pool to travel from town to town to sign up for wars or invasions. I do not want to spend almost 300 Azoth to travel 2 towns over with half of my bags full. It costs 200 Azoth if you want to change your main weapon builds between PVP/PVE at mastery level 20.
I got really into fishing at 60, but I spend more time running from hot spot to hot spot than actually fishing. It’s not fun anymore.
In a game without mounts, fast traveling should not be this expensive… the cap on Azoth needs to be raised or the cost of travel needs to be lowered. I logged on this morning, looked at my Azoth, and logged out.