With the new Brimstone Sands update we’ll be getting the new Golden Scarabs to craft BiS more easy. But the Problem with crafting with these will be the Timeless Shards. They are way to expensive on the TP already and will only keep on rising in price once the update hits.
My suggestion would be to add them to the OPR caches and the Potion Packs of the reward track(to give them some value, since nobody picks them up exept the carthago packs). Give one shard per OPR cache, that way people who like to play PvP also have a chance at getting atleast some Timeless Shards.
Another important change to OPR caches and Reward Track i’d like to see is that the gear you get isnt locked BoP. Make it BoE, that way PvP Player also have a chance at makeing money selling drops.
PvP Player are at a big disadvantage compare to PvE Player, since everthing you’re doing PvP wise doenst really reward you at all. Yes you CAN get good drops from OPR and Reward Track, but if you dont need it, or rather like to sell it for gold to buy something diffrent, you simply cant. While PvE guys running dungeons over and over, dropping multiple legendarys per run wich the sell for 100k+.
Make Open World PvP worth it. Everyone who has killed someone in the open World knows that it is a waste of time and Ammo, because if you ever get anything at all, you most likely only get a 500gs green item and 100 PvP exp.
AGS, why do you restrict PvP Player that much and force them into PvE to progress? If you want to play this game PvE only, you can 100% without missing out on something, but if you want to PvP only, you cant because Timeless and Umbral(atleast some you can get from OPR) are locked behind PvE. Also the new Heatrunes will force us into dungeons aswell, why cant we get them by doing PvP? @Luxendra
This is NO hate thread towards PvE Player, i just want to point out Problems PvP Players are facing and hope to see some changes