Bans = good …. Permanent = Bad

You… can’t?

This. Man, you’re really starting to grow on me dude. :smile: obviously mmos need harsh TOS so that they can remove the worst offenders without legal attack surface. Doesn’t mean they HAVE to enforce it as strictly as possible, and certainly not on first offenders whose actions had low impact on the economy. Obviously not the case with large-scale purposeful duping. But I read a thread the other day where a guy apparently only tried to reproduce the bug to file a bug report (which verifiably happened), got slapped with a perm ban regardless. To me, that’s batshit crazy. If someone duped a single item, depending on the item some rich guilds crafter is now out of pocket like 10k cause that particular offender is now no longer increasing demand for that particular item and someone else gets to buy it cheaper. Also, an Amazon employee has to spend 5 minutes to remove the duped item. That’s not so bad. Worse things happen that aren’t sanctioned at all. Consider the actual impact. Life’s not all black and white. :smile:

Edit: to clarify, I’m not saying they should go unpunished. I’m saying scale the punishment. Duping a single item for the first time is treated the same as flooding the economy with thousands. That’s not proportionate at all.

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As much as I’d like to believe random people on the internet, there’s no proof he didn’t abuse it further afterwards. They’ve already admitted that they were permanently banning based on severity.

edit: and they shouldn’t be free from punishment just for reporting it if they abused it afterwards.

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People have always come here and professed their innocence… New World is a database, every action is tracked in that database. They can 100% see if something is a mistake and if it’s done once, or many times.

If someone is banned it is for a good reason… no amount of screaming about your innocence will alter the evidence in the database…

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I agree, any human being with common sense would immediately report the issue and delete any duplicated items. If its duplicated coin, you report it in DM to someone here on the forums (such as Aenwyn or Luxendra) and let them know they can take the coin out of your account and that you deleted all duped items. If its not a dupe, you stop doing whatever the exploit is immediately and report it the same way…

Seems like someone wants to keep their ill-gotten gains while claiming it was an accident. There are ways they can save themselves before it gets to the point of a ban, but choose not to. :-1:

:beers:

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(just for clarification sake, there’s a new way to report exploits now, )

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Data is factual, it’s interpretation is subjective. Bans have been overturned before, the forums are littered with screenshots, and not only in the context of the recent dupe where accounts were being locked in order to clean up. Therefore, the evidence must not be as strong as you make it seem. Do not blindly trust big corporations. AGS is not infallible.

Also, yeah, he might have went on duping after writing the report and got banned for that. But that would be a very, VERY self-destructive move. The average player who is even able to execute an exploit probably wouldn’t be THAT stupid, so I’m giving him the benefit of the doubt.

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Thank you for your feedback. I’ve moved this to the Support section.

As a reminder, we cannot address in-game moderation in these forums, nor do we discuss penalties for specific players.

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I couldnt figure out how to link my steam and when I came to the forums back in december it just auto linked my amazon account, but a mod got it taken care of it for me.

Guess you dont run pugs because literally every group does the dynasty bugs, rare for gen unless they brought fs dps but plenty of pug groups will use these. And jumping on ledges to skip mobs is an exploit clearly since theyve attempted to patch them before. Guarantee you and your friend group have exploited these bugs. Cope harder.

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As long as player behaviour analysis can determine for sure that someone used an exploit like the one that produced the recent bans - and from what I read on the topic it very much looks like it can indeed determine that reliably - permanent bans for offenses like these are the best way to protect the player community and support cooperative play imo.

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Being common does not equate to “every” group. Just because everyone else does it doesn’t mean it’s okay. Especially in the game world, the only moral authority is AGS and what they say is okay.

Leashing mobs is a strategy and not an exploit. If it was an exploit they wouldn’t have the “retreating” mechanic. Additionally, enemies wouldn’t leash they would follow you indefinitely until you died or they died like Everquest used to. It is a design choice to allow players to climb on terrain and cause enemies to retreat. Secondarily, the mutations specifically reward kill count and in some instances you can’t skip mobs or you won’t meet that count. Why then do some instances allow you to skip large packs? Wouldn’t it be logical if that wasn’t intended that the kill count would be closer to the actual number of enemies in the path you must take to complete the dungeon? No one that I am aware of has ever been banned let alone suspended for leashing enemies, ergo not an exploit.

Now to the case at hand with players who duplicated items and gold or abused crafting mechanic in situations that were TOO good to be true. Not the same thing at all.

As far as my practicing what I preach I have no way to defend your accusations and you are free to believe what you want. I’ve never been suspended let alone banned in 20 years of gaming and that isn’t because I haven’t been caught - I intentionally don’t dabble in behavior that might be considered an exploit until I find out that the behavior won’t get me a suspension or banned.

The amount of time I play - and my position in the companies I am in - it’s not worth having my account sanctioned.

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Sadly, banning someone’s account does indeed prevent them from posting in the forum.

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You don’t think a 12 month ban would sufficiently disincentivise that behaviour? What about a 24 month ban? It MUST be permanent?

I think permanent bans are the only way. If someone does something bad and does not immediately try to correct it… I have very little sympathy for anyone who exploits and tries to get away with it. If you did it and knew it was wrong you should have your ability to play the game removed. Simple as that…

:beers:

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What would actually change with a 12 or 24 month ban? The user is almost definitely going to forget. A permanent ban gives a very clear indicator to people who might decide to abuse future exploits.

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:100: This

Not to mention, if for some reason AGS is unsuccessful in removing the duped items or gold or (whatever the benefit of the exploit was) then you have a player who has gained some benefit still in the game. The only way to really ensure things like this don’t ruin the game for those who play by the rules, get rid of those who break them.

:beers:

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cope harder dude, its exploiting plain and simple, if ags decided to actually enforce the dungeon bugs ud be perma banned. you can try to justify your bug abuse all you want, just be glad ags doesnt take action.

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Imagine if we shoot everyone who breaks the law in the real world (the world will be a quieter place). Speed limit 65 mph. Youre going 66mph, BOOM your dead, forever deleted for breaking the rules.

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My point exactly !!! No one wants to live in a world where a single mistake will kill you permanently !!! There’s no opportunity to change or grow as a person. Peoples loved ones will go, and anyone who is killed by mistake can’t come back to life!

Permanency is just so incredibly harsh ! The punishment only needs to be severe enough to disincentivise bad behaviour !

A 12 month ban will set a players progress back so far that it far outweighs the benefit of crafting a few 600gs bis pieces! Hell , in12 months time the meta will have shifted entirely making many crafts obsolete !

Anyway , I’ve said my piece, it feels like such a shame to be so unforgiving but I understand why people feel so strongly.

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