Barnacles is out it is a cool dungeon even though it has copied some structures of other dungeons (again and again… seriously guys how hard for you to make new 3d models and structures for NEW stuff??..)
Other than that like o said its a okay dungeon especially compared to tempest…
But blackpowder admiral boss fight has little bit boring problem: he jumps into high place and then we dodge lined cannon shots and shoot him with cannons, pretty okay mechanic, its not challenging at all but okay okay we are cool, but the problem starts when you do the same mechanic for the FFFFFF 3rd time!.. why are you doing this? Like okay man u did a boss mechanic! You are great! You are the best! But playing same mechanic over and over and over in the same fight is literally over-egging the pudding! Just let us do the mechanic at %66 and %33 of his hp bar be done with it or put another mechanic idk it shouldn’t be hard to think these stuff
U clearly don’t think this is an mmorpg but rpg, u made an story dungeon (tempest) and u made it too damn long that it becomes too much effort to do it again and again to grind it, same goes for this boss fight too
This is an mmorpg whatever the content you create u have to think about if it is funny after 100th time or can people bother to do it again and again because if they dont u’ll lose your hardworked content and player numbers