Basic attacks from melee weapons should not get you closer to the target

Basic attacks should travel a FIXED DISTANCE, not chase targets, that’s horrible in melee.

Leap is ok in general.
Broken part is you can be 0 stamina and you still have same leap. It has to be fixed.

This game is addicted to dodge dodge and dodge (horrible for gameplay). And I don’t think the developers implement an energy spent
in the attacks.

The reality is that they could at least apply a fixed distance when attacking, and that the combat is not spamming a button

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.