It’s completely an issue of the mob levels. Beginning only drops from a handful of mobs in Forecastle Drift. You can see the full list here Beginning - Item - New World Database. Mob level drops are as follows:
61: Up to 530
62: Up to 560
63: Up to 590
64+: up to 600
The issue is that prior to the January patch, Forecastle Drift was a higher level, so there were level 64+ mobs that were capable of dropping Beginning at 590+ reliably. As it currently stands, there is only 63 level mobs that max at 590. Which means that you have to first get the drop, then have that drop be at the absolute peak end of the possible just to get it at 590 where it can be upgraded. So while it’s technically possible, the odds are so extremely low that there isn’t really a reasonable expectation of ever getting an upgradeable version of this.
I have not had a 590 drop from a 63 yet, my highest is 588 - but I have seen someone link me a legendary harbinger shirt which only drops in ambusti inferior from lv63 snipers and supply guards ( does not drop in ambusti superior and NWDB is wrong - inferior supply guards are 63 )
If you can get a 588 from a level 63, you should theoretically be able to get a 590. It’s obviously just going to be an extremely low probability. I don’t spend a lot of time killing 63 level enemies, so I can’t confirm personally that I’ve gotten a 590 from one. But i certainly believe that it is possible.
I hunt for named armors and many of them drop from level 60-63 enemies.
The problem with getting a 590 from a level 63 is that’s the max roll. You first have to get lucky to hit the loot table for a named drop. Of those named drops ( there are several ) you have to hit the number for beginning.
Now once you hit beginning you have to roll a perfect number to get 590. It’s just… very very very low odds of getting it. I believe the GS range on a 63 is 535-590? So a 1:55 chance ( assuming GS doesn’t exponentially get harder to roll higher ) of a 590 after the 1:1000+ chance of getting the ring.
So it turns a 1:1000 ring chance into a 1:55,000 chance
@Walruss Gotcha. The main level it shows is for the base entity, but that can change per spawn. If you go to the creature page and hover over the red spawn dots on the map, you can see the level for each individual spawn.
I could probably make it show the spawn level (or level range) instead of the base one to remove some of the confusion.
That would be awesome - I hunt a lot and prefer to drop items 590+ when possible. I use NWDB a as a starting point and I am used to knowing the disparity in levels and monster names.
The big problem I have is when I’m trying to recruit other people to farm with, for example Harbinger Chest/Gloves, almost every time the other person argues with me to go to ambusti superior to farm even though I know that it has a separate loot table. They check NWDB and see the level 65 and get tunnel vision
By any chance would that also show the locally spawned monsters’ shown names
For example, would the “Myrk Commamders” located in The Tangle show up as “Warcaller Tactitian” when looking at “dropped by” for items specific to The Tangle?
Makes sense. As for the name on Dropped By, not really doable since the site doesn’t actually correlate the zone condition with spawn locations, hence why I show the name and level on the map.
For now you pretty much have to check the monster pages to see their alternative names.
it is technically doable but the effort to pull it off in a clean way is… a lot
It takes like 2 hour of work per update to pull off the models so I kinda ditched it; became too time consuming. Also quality wasn’t really close enough to how they look like ingame.
that’s what i’m saying. The named BOE’s are always the same for every elite boss but the named specifics are either wrong or dropped by mobs that don’t exist. idk