To NW Developers: can’t you see how PVP player-base is driving PVE player-base out of NW?
So they can claim how unreliable PVE player-base is?
You nerfed healers then tanks then DPS, with that PVE players will struggle and just simply leave.
All you have to do is DISABLE weapon abilities and passives when PVP in any form reduce or even disable any form of healing when PVP.
Take example from Black Dessert Online, abilities do one damage in PVE and reduced damage in PVP .
Better yet create PVP server only and PVE server only and separate these two player-base’s so both can thrive in their own worlds.