This man has never played OPR/war. Mages are by far the most in demand builds in the game. CC mages are always a dire need in wars and hugely impactful in OPR. Damage mages are absolutely vicious and probably the best solo killers in the game right now.
I am totally fine with a class of weapons neutering healing in this game but to suggest that mages are ignored or undertuned is just sillyâŚ
Ignored? 100%. Especially if you look at named drops from dungeons and compare them to bruiser drops.
Undertuned? No. VG/IG is must-have in any war. Fire deals great damage(definitely not solo killers however), but bruisers can deal almost as much dmg and make more impact with their Grav Wells and chain-stuns.
Uhm what, Fire Staff damage, if you hit on your abilities is probably best damage in the game right now, thereâs a reason why great mages out pace great muskets in wars. Iâd agree that the abilities are tough to hit with at times in certain fightsâbut you do not want to get caught out against a good fire staff user right nowâtheyâll chunk you to death. Most of my deaths in clumps come from alpha damage from fire staff.
3-piece freedom essentially neuters medium 300/200 hammers stuns. 3-piece freedom gets in trouble though against heavy 200/300 hammers though.
Letâs be quite clear, most of the drops in this game suck. Especially armor. The only attribute that I think actually gets some half way decent gear is dex playersâbut bow is in such a terrible place it doesnât matter.
Taiyings comes from dynasty
Firevine comes from gen
Will of the Ancients comes from Laz
BIS bow/musket are drops
Woodswarden is good for clump busting, but otherwise bis hammer didnât drop until Tempest, same with Hatchet
BIS great axe still doesnât exist outside of crafting
I mean that alone is running counter to what you are arguing.
Proven my point Fire staff is AOE BOT gameplay, not solo killer.
Taiyings is 2 perk weapon, same with Firevine. Fury and Woodswarden - both almost BiS hammers, now thereâs new BiS like you say from Tempest. Rings, earings, Vision of viciousness is extremely good GA.
So why mages get almost exact copies of existent 2 perk weapon drops?
Devs clearly biased towards bruisers.
Completely the opposite. Named fire staffs has the worst perk combinations in compared with the other named weapons. Firevine battle staff is called bis but its 3/2. There is no bis named 3/3 firestaff for pvp. Every other weapon type has, especially the melee weapons
I know no one will give a crap over at Amazon but chalk up one more disenfranchised player who is putting this game down because I am not willing to be a game tester in what is suppose to be a full game.
These weapons are the very first pieces of dropped loot I have been interested in as an intelligence user. I like many others put in many hours farming them and many hours grinding shards to level them up. Now they get to sit in my bank.
Melee, Dex, Healers all have clear dungeon best or near best in slots. Mages HAD these.
Does no one at AGS play an int based character in PVP?
EDIT: the bow and blunderbuss got plagued crits still on their blackguard pieces, so i guess i know what range weapons they play over there.
Yeah we left all this feedback about what viable and reasonable alternatives could be and as a community we agreed that refreshing evasion was not the way to go⌠Guess what they ignored that feedback.
i main fire staff/ice gauntlet. as much as i wanted the plagued strikes to stay on the fire staff/ice gauntlet. that shits gotta go. literally broken perk for weapons you can spam heavy attacks into people with. most of the nerfs they do i think are ridiculous/there are other ways to balance shit. but this is actually needed lol
i mean, firevine/taiyings heart are both keen/vicious/refreshing blackgaurds are keen/keenly empowered and now refreshing evasion? seems like you can pick either full refreshing evasion build or a full refreshing tbh.
i dont disagree with this in a generalized statement. mages get like zero BIS jewelry from named/dungeon drops but dex/strength get it allllllllllllllllll. however on the blackgaurds i personally think the plagued strikes was busted to have lol
please give us plagued crits or refund me 9k shards per mega nerf. not only did i waste alot of time farming this, but I invested shards into this item as well. This is not an appropriate handling of an issue when you give STR FOCUS and DEX BIS BIS handouts.
honestly, i think refreshing evasion is a lot better than plagued crits. plagued crits will only activate if two conditions are met. to be honest, if someones under 50% health in a pvp situation and you crit with a firestaff. chances are they are probably going to die regardless of a healing debuff being on them at that point. sometimes they manage to get away but more often then not in a war setting they go down.