Blunderbuss animation lock

First of all, I wanna to thank the AGS team; you did amazing job and you gave us very fun/skill-dependent weapon - BB.

But, there is a one big problem with that. It very depends on your skill and reaction time, but: there is a huge animation lock after basic attack. So, when I’m fighnting with some melee and just LMB him and he wanna give me a stun - I cannot do literally nothing. I have a time, I see his stun, but I can’t dodge it - I’m locked because of recent basic attack. Most blunders are playing in light armor, and getting full warhammer stun chain (or something similar) is very painfull.
Can you please think about reducing basic-attack-animation-lock-time? Thanks!

cc @Luxendra @Kay @Aenwyn @Fenne @Delakron @Maselbart

Blunderbuss had this time reduced before which made the weapon do insta kill combos.
It’s kinda normal this time after shots musket have it too and that’s why you gotta do alot of mind games do not get caught in some enemy skills.

Yea you have to know when you can and cant use auto attacks. If you want to left click no matter what for with GA/WH.

Yep that’s exactly it

If honestly, I’m not 100% serious )))000
let’s say 60%

Based on the forums they should change the game into FPS and remove all melee…
Logically there’s no reason to use melee and shields if you can use guns

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