Exactly. This is what I am saying since some time.
Man, I do not want use the same weapons as everybody. I want this game to be balanced.
Maybe we should just remove most non famous weapons in new world. Let’s leave Ice Gauntlet, Blunderbuss, Bow and hatchet. And of course, loved by everyone, life staff. 5 weapons. All we need. Remove other 8. Also remove medium armor, since almost none is using it. Keep only heavy for wars, and light armor for open worls. All we need. Even better, according to the most common armor type I can see everywhere, let’s remove heavy armor too. Light armor is all we need. What for we need any balances. Let’s just all play the same build.
Ga/WH was meta on my first, old server, Muspelheim. Literally 80% of players were running like that specially in the days when there was some bug about greataxe tracking or rooting people when attacking, dont remember exactly
With all of these threads saying something is op I think everything is actually in a good place. there is just a big difference in damage and and perks from 600-625. I’ve noticed a big difference in damage and I’m not even 620 yet. I think it also has to do with utilizing perks that actually help your gameplay and not meta chasing some ability that only helps certain people, having perks that improve the abilities you are good at and abilities that you will actually trigger are more useful.
if you are letting ur opponent use consumes that often thats a skill issue, typically they pop off 1? 2 potions at most? Just kill them before they potion 4head
At least one bb user who can admit that the weapon is broken, even if he using himself
most of people gonna protect the weapons they use… i find it kinda pathetic ;d
To much mobility on skills if we combo it with light armor is untouchable and too OP. Damage with full resilent set is well balanced just this skill where it dodge back it seems to be too big.
BB has no CC besides a slow (blast shot is garbage, stuns yourself) and can only do good damage from up close. The only part that needs tuning down is the fortify for war.
Blunderbuss is definitely overtuned atm. Their burst potential is just too high compared to any other weapon. If it was at least high risk, high reward - ok. But this is not the case, they’re also incredibly tanky with their fortification proc under 30%(?) Hp