Both side of the coin for Life Staff

Light Staff users don’t want to see nerfs, everybody else want to see nerfs.

Once the gems and resilient perks are fixed (which I HOPE is the dev’s priority now that gold duping has been MAINLY, from what I have read/heard, taken care of) healing of course will be easier to deal with because there won’t be a stupid amount of damage mitigation. But, what this game is lacking is healing reduction. There should be more options than just the hatchet and that animation is terrible. I believe that is a good common ground for both parties.

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