Light Staff users don’t want to see nerfs, everybody else want to see nerfs.
Once the gems and resilient perks are fixed (which I HOPE is the dev’s priority now that gold duping has been MAINLY, from what I have read/heard, taken care of) healing of course will be easier to deal with because there won’t be a stupid amount of damage mitigation. But, what this game is lacking is healing reduction. There should be more options than just the hatchet and that animation is terrible. I believe that is a good common ground for both parties.