Bow buffs are overtuned

Good thing you can put on x5 physical aversion plus thrust gems plus an amulet too

Bow’s don’t have a special bonus against light armor. If they do great damage against a light set that’s because they do great damage period. Yeah they’ll do less against more heavily armored enemies, so does every other weapon.

They’ll never wipe a whole group like the “god axe”, but bows have the single highest damage numbers I’ve seen for any weapon, period.

Have you tried it on PTR? That’s the thing, it isn’t that hard to do good with it. I’m not saying there isn’t a decent skill ceiling, but with the big hit boxes you don’t have to be a sweaty pro. Way harder to play with the musket, for a relevant comparison.

Personally, I think they should try heavily reducing the staggers, which are effectively ranged stuns. Let the bow keep its mobility and high damage, but it doesn’t also need good CC with that. Weapons that “do everything” are a problem.

This is the best they got?

The best they can do is come here and post about non-existent bow damage buffs when the bow damage actually got nerfed?

ROFL

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you got a pic/clip of your 5 resilient gear in ptr? cuz im calling bs lol

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So I have to make all my build against bow so I don’t get shit on? And you think that’s balanced ?

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Go ahead, have fun. Devs can check if they want, or you can: Twitch 3:06:28.

Not that it matters, you’ll come up with another excuse soon enough.

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Bow is already a nonexistent build especially for wars and ur crying the second it hits PTR. Just wear resilient and switch a couple gems to anti thrust if you cant beat bow. Its not that hard to counter and doesnt take much investment. You should already have resilient for your pvp build anyways.

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Well I don’t k where you play but bow is use right now on live servers, good players using bow make the difference they made too easy to use bow now, and Ido you think I don’t run resilient or run gems? Just wait till it gets to live and people start complaining about it even more and there we go again other nerf to bow because they can’t balance weapons…

yes.

just like we currently build against mage and melee so we dont get shit on.

Welcome to a balanced game.

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I just went to the time you suggested… What Am I meant to be seeing? No resilient shown…

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Its pretty clear to me that the people who are actually playing bow on live see that there’s no way the ptr bow will last very long and they will be forced to actually nerf the damage and make it even worse than compared to FS. The people demanding the bow go live with all of these buffs have no idea what the bow actually does well. Just look at all the spear mains running evade shot… they think bow is only a support weapon for duels because they run dueling builds.

He mouses over all of his gear within 20-30s of that timestamp.

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Imagine gravity wells from two players with maelstrom, shockwave from two players, blast shot from 2 players, vault kick from two players, etc. you can get chained to death from a lot of stuff. The stun is more like half a second.

Evade shot, if you land it at all because the transition is pretty jarring from almost first person to third person in the middle of the shot, does not do much damage. I’m not talking about the knock back on the bow user I’m talking about the “stagger” is listed as a knock back.

Again, nobody has gear on PTR. You guys keep trying to say that’s insignificant but it isn’t. I have a 623 laz bow on live and I run over 350 dex. I was hitting a light armor fire staff player the other day for 800 damage. E i g h t H u n d r e d to light armor.

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@NSxProdigy Thank you for the game earlier, was fun!

I have been spamming 3s as a Bow/Spear main from EU. At first it was hard to adapt to the terrible latency, but I have to say it feels very strong.

I think gear will make a lot of difference. Full resi is mandatory in pvp and it will reduce these crits by alot. I think it is hard to say if Bow is overtuned, or just good. I really hope AGS will do a better job balancing weapons in the future after we get 3v3 on live servers. 3v3 arenas will hopefully give them better data to do balancing.

I don’t want Bow to be OP, and I actually want it to be hard to use. The hitbox might be a bit too big now.

(Please, small frequent changes. Don’t let a meta stay exactly the same for more than 2-4 weeks. And please don’t overnerf, easy, small number tuneing should be done in these patches.)

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It’s easy to test go to PTR and shot an arrow in a dummy and do the same on live you gonna see the damage is the same.

And then you can get back to the forums and stop spreading lies.

Uh huh. Did you complain about how over powered the GA is? I bet not.

I know. But a laz bow is going to do even more damage

maybe you are just bad?

Musket players can kill light set glass cannon builds with 2 or 3 shots.
Spear can chain lock you to ground and do the same.
BB one shot combo doesn’t even need the full combo to be applied in order to kill glass cannon light set builds.
Fire Pillar hits me to up 5k with full resilient gear 625GS.
If a light set player is caught on ice shower or gravity well while their escape (most likely Riposte or Ice Tomb) is on cooldown, they’re dead 90% of time.

So, what’s your point? Every weapon can steam roll light set, the bow is just another on the pile.
Now if you talk about medium set with 200CON that’s a whole different world and bow turns into trash while weapons like FS/GA/Hatchet/Spear all maintain a good damage.
GA no only have burst damage against a group but against single targets as well.

You’re just proving more and more that you’re a bow hater and you aren’t concerned about weapon balance.

Half a second stagger is called cc now and apparently bow can do everything like the GA can because half a second stagger.

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