Unfortunately idk how to do it, but I can record some bows doing it on my server. Itâs crazy because you can basically get off a normal shot and a pen shot in the same pull one right after the other
So you can rather do a hip fire into a pen/poison or you can do a light attack into pen/poison.
You have to tap the mouse button instead of holding and releasing.
Iâm not great at it, but itâs just about timing.
I also am used to holding a shot and releasing.
Oh, yeah thatâs easy to, I thought you were talking about the bug where you literally fire off two arrows at once.
you do aimed light attack and after pen shot or poison.
timing needs to be almost at the same time .
so ass soon as you press mouse you need to press Q , like same time.
i kinda spam light and ability same time coz its bit hard to time it with 30 fps.
Instead I got the bug where my skill doesnât actually go off at all but makes the noise. Imagine how crappy that is in the middle of combat.
Thats crazy, anyone got a vid of that?
I think that is because you are trying to chain skill and that happens. Iâve been getting it too when I try to chain a skill right after another, but devs decided that only bows should not be able to do that so they put a 0.x stun/snare on us after each skill so we canât dodge or perform another skill. It is pretty annoying and main why I switched to GA as it takes no skill to do decent and market is flooded with gear for it.
Yes that is mostly when it occurs but it also occurs if you dodge roll right into a pen or poison shot as well. Its so jarring, throws timing off, have to think about it a second, you realize what happened, missed your window, probably dead now or you fired again after and missed. Its terrible.
Yep, it is pretty annoying and by the time you can shoot again the player is back to full hp. Pretty common in OPR and maybe wars, but I donât know bow is not allowed to wars anymore lol.
Here my stats I played with todayâs OPRs ( I am changin gear and gems very often) from a Lazarus Bow 625 GS, and this musket with critical rate + critical dmg + enchanted itâs from Lazarus also.
Average hits were about 1,8-3k (3k penetrating shot?) so itâs about 13% of my HP
Musket hits around 780-920 + 1,3/1,4k elemental dps same.
I have also 4x 3.9 Shrikin Fortification + Physical aversion 3.8%, resilent 5x.
Today I have terrible lags so I had a real problem to take a screen shot of this dps from bow and musket u need to believe me if u play on Dry Tree I have time now we can check.
Here I also did a test GA 625 GS 14% boost while grit, gem malachit weapon in close combat on a guy with 11% slash resistant, 1,8k physical and 1,3k elemental reduction 7,5% void resistant ( Gravity is elemental dmg)
1st Gravity
2nd Light attack 0 stacks
3rd Light attack on 3 stacks
In my opinion damage for weapon is pretty balanced, u as a bow or musket can deal some damage before he come after you, if u see he is geting closer u can kite back, avoiding close combat.
Everything I checked without any extra dmg mitigation, no -% def mitigation, just pure dps.
More over I need to stress that, FS is in terrible state with my 5% resist, FS hit me much less than bow and musket with 17 % resist !!! IG is OP with 5% IG just melted me with itâs Ice Spikes.
Yeah completely agree tbh
I donât think this will happen actually. They have consistently buffed melee and other weapons and we have seen almost no nerfs. I think if these buffs are made then bow users will actually have a place in the game, and more people will be able to use the bow successfully. I do not think it will be overpowered unless they increase the armor penetration by a dramatic margin and that wonât happen. They need to make changes to the bow and after thinking about it more I think that adding some armor penetration or at least changing the abilities to have the choice to add armor penetration will help the bow and overall help the game. The current meta is trash, and it is not fun, but these changes will actually help the game. The bow will still be difficult to use for most people but it will be dangerous in a skilled players hands.
And what in your opinion is the current meta? I hear it described many ways is why I ask.
Dmg if fine, but get locket in plase is bulsit ;D
Totally agree ![]()
Yes it does feel worse.
On top of this gravity well is now one shottingđ€Ł
Thatâs why Iâd like to see hitbox corrections so we donât feel lag worse than everyone else.
Im glad I am not losing my mind. I was starting to think I was imagining shit that was only happening to me today lol.
I heard about the gravity well but I was just PVEing today. Little drained from constant defending territory last week and the war itself. Needed a break from it for a bit haha.
Im not even sure this was lag. I wasnât having any actual lag in the dungeon. Just arrows that vanish and I know I wasnât missing some practically standing still giant NPC while aimed center mass. The skill things part was happening before patch but it was far far more today and then the desynch sound. It was just all around strange. Wish I was a person that could record stuff and had it recorded but I am not.
Yeah I can relate with the hit registration feeling off⊠I didnât record much yesterday I kept getting one shot and couldnât work it out
then at the end of match someone threw a gw and I saw it after explode at the end screen on my character. There was 3 iterations of damage equating to about 7k
it also seems you cant use skewer to jump out of the root anymoreâŠ
I have a replay buffer active on my capture card so I only record when I see something worth capturing. Which was mainly not last night
I went to the forum afterwards and saw all the complaints about gw.



