[Bow Patch] Making combat more clunky to fix bugs?

I have said this a decade ago and I will say this today…Stop making combat abilities behave the same way in PvE as they do in PvP. Making broad sweeping cross playstle community changes, often only benefits one or the other. PvE wise this is beyond frustrating (on top of all the other Bow nerfs).

In regards to PvE using ranged weapons besides maybe Life Staff feels like I am being severely punished.

No point of jumping now, because instead of increse fire rate of the bow, it slows it down, anyway bow have garbage fire rate, mages do heavy attack for the time that bow do light, but the dmg is almost same. They have to increase fire rate and nerf the dmg a bit, because you are stuck in this animation with 90% slow speed. Or they have to add more smoother gameplay, add jumpcancel for every weapon instead of taking movement out. The game atm feels like you are weak kid with real 2H axe and cannot carry and cant stop your attack. All the game need to rework, because with every upcoming patch the game is feel like a garbage. Slow, movement is proper shit, 0 mobility, constantly stuck somewhere. AGS GIVE EVERYBODY MORE MOBILITY!!! When you shoot you have be a bit slower not like 90%, add to everyboey jumpcancel animation or whatever, so we can be more mobile and can work with the skill based movement

1 Like

thats just another type of clunkyness.

if I gotta choose between clunkyness of jumping during a recovery animation, or clunkyness of my bow not firing, I choose the clunkyness of jumping during bow recovery.

most of the problem is recovery animation, but to be honest if bow had low recovery, they d likely never get hit

Ive tested it yesterday on live, once you jump after shot, next time i spam 20 times still not jump, after a bit time it jumps automatic and fuck everything… Response 0… Like a delay, all game is fucked up, because a crybabys in forums. Every patch is worse than previous… Game was OK before patches… Wait untill next patch… Switching weapons will be like “press 1, go smoke”. This game need to be smoother with more movement, but as i see they took it away, because GA shitters cant play, and most of the mages here, didnt stop cry that you can jump and they remove it, there we go i hope all mother fuckers are now happy with the patch, when more and more people quit, because they game sont let you to move

RefireCDBow

I can not make it any clearer than this.

You havn’t shown me why, you just keep showing me the same thing over and over, which is not even a counter point, you’re just missunderstanding the concept of how their solution works.

If you don’t get it by now… then well… then i give up.

The only difference between the “Devs bow fire fix timeline” and the “My bow fire fix timeline” is how long you made the “Loss of mobility” blues bar. Like, that explains nothing. You just made it longer. I understand that not allowing jump for .33 sec for you is the loss of mobility but the point is, again, that in your solution you are still delaying the shot by the same amount of time, hence there’s loss of mobility there too.
The only thing that’s clear from the graph is that in both the devs solution and yours the second shot happens LATER than before, hence the confirmation of the added time (as I was talking about).
I showed you the how and why, and you kept ignoring it. I’m not gonna make a graph about it. It’s a sequence of 4 actions…
Again, I’m sorry we can’t agree on this, but in the end it’s a fricking game, no need to get heated about it. We are clearly not going to change opinions here. It’s fine. Have a nice day :wink:

Glad they did this. Most ridiculous looking thing seeing all these archers bunny hopping everywhere.

1 Like

try jumping or dodging with a firestaff after shooting it. Look how long that is. They need to make the bow take just as long.

they should make BOW the same fire rate than, or NO?!? because of people like you they nerf everything instead of adding mobility for everybody

Bow does more damage and people don’t seem to like it when melee has mobility.

1 Like

if you want to jump and shoot go to fortnite.

PD: Main bow btw

2 Likes

Agreed. I’m a bow main as well and never used this jump cancel thing.

i uninstalled the game 3 weeks a go but…

HA!!! eat that bow bunnies!!!

That’s fair and yeah, you’re entitled to your own preference. Personally I value movement more then fire rate delay but again, personal preference.

The main concern I see with how they treat weapon changes (not only Bows) is the lack of fluidity in combat (which both previous choices are affected by). Every new “Fix” leaves the combat feeling slower or “clunkier” then it initially did instead of improving on it, something that doesn’t bode well for the game long term.

We are not gonna agree because you don’t understand it.
You keep saying that i ignore whatever you are writing, but i don’t, i read it clearly and i understand from your writeing that you are not understanding any of the things i am stating to you.

Like this, i didn’t make the loss of mobility blue bar longer for the sake of fun… christ it is as if you think i am just making things up willynilly out of nowhere.
You don’t understand the numbers which is the bottomline here, you saying the devs solution is a good one is you not understanding how this affects you in anyway and how it WOULD have affected you the other way.

Agreeing to them is the same as saying that when you have a fault in your car which makes your car take 10mins to start, then you bring it to the workshop and they say “Well we fixed your car, now when you place your self in the car, the car automaticly starts but it will stil take 10mins to start up”.
So now you are stil left with a car that has the same issue as previously but somehow you agree that their solution was a good one.

And also i am FAR from getting heated over it, like i said i quit playing so i am not on the forums to argue anymore, i just can’t fathom that someone after all the information even a bloody graph of a timeline don’t understand the very basics of how it works.
As you keep repeating the same thing over and over, which i am stating afterwards is untrue and has a good fix, but you keep repeating “If you can jump, then it will reset” which is EXACTLY what i am telling you that my fix prevents.

I am glad that it got fixed, i am just not happy with HOW they fixed it, as it is a punch in the face for combat.

The issue is not that they didn’t fix the reset on jumping, the issue is that they removed the option of jumping, leaving you as a bow player less mobile and half stunned after fireing an arrow.

You should ofc not be able to jump WHILE fireing the arrow, but when “reloading” you should be as mobile as ever, instead they decided to remove your option to be mobile after a shot.
Or let’s put it like this, they didn’t remove your option to be mobile as you can stil walk, they just removed your option to jump afterwards (Which is a situational option, but it should stil be there for the situations you need it).

1 Like

Stop giving excuse about the new fix of bow , there is not any nerf so u shouldn’t cry like that, but , if u should just say , i want that bug back , so i can laugh to face of people by using it , that make sense.

Ok I’m stopping here, I’m not even going to read all your comment, and I’m not gonna visit or reply to this discussion anymore.
You said you read what I wrote and yet you completely ignored my point of view during all our debate. If you had read and understood what I said you would have answer me about those specific points, instead of continuously talking about your solution. You instead chose to ignore those points.
You claimed your solution had no ripercussion, YOU SAID THAT, and I showed you your solution still has a downside. I never said your solution is shit, or that the solution made by the devs doesn’t affect mobility, or that it is THE BEST SOLUTION. I just pointed out that your solution STILL has an impact, while you asserted over and over that it hasn’t. I stand by what I said, either you get off your high horse and cut the bullshit attitude of “you don’t understand, I’m a developer” (by the way, I was coding 20 years ago) and try to consider other points of view or you don’t, I don’t care anymore. Godbye.

I again read your replies, then explained to you later why your reply was invalid, as the “ripercussions” as you said were not something that would happend.
Which is again why i stated that you don’t understand why and how my solution has no ripercussions.

And how the developers cheated a solution, by disabling mobility to prevent an action from happening.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.