Bow Users Jump to Cancel Shot Endlag

I cant wait until the bow gets nerfed to the ground, while musket stays good, and then people cry about how op the musket is, because its hitscan. Musket also got hit last patch, with the reload dodge etc.
The game is already getting clunkier with every patch.

It’s a revolving door until fists end up being meta. A large majority of the weapons are in a bad place right now so the bow seems to be out performing. Jump cancelling has been in the game since release and it hasn’t been discussed until 1.2 where all the GA/WH went mage / VG. For people asking for this to be removed, ask yourself when did this became an issue and why are you just now bringing this topic to the forums?

I just found out about it the day that I made this post. Sorry to disappoint.

Fix this awful exploit!!

This makes 0 sense. Please use your brain before posting something. Thank you in advance

do you want to kill the bow?

they already remove animation cancelling for shots and made the bow a clunky mess now in patch 1.2 they even remove ability to use skills while in ADS now you want to remove jumping as well, might as well remove the bow because that is exactly what you are asking them to do.

the bow needs some serious assistance because these devs dont know what they doing. atm the bow is the clunkiest weapon feels like you playing in slow motion and locks out many times in ADS.

every other weapon has the ability to animation cancel into an ability after firing a basic attack but the bow does not do you call that fair?

Petition to remove jump cancel animation thankyou
every bow user in my server becoming a monkey rn

2 Likes

That was based off the other person’s logic so if it makes 0 sense then it perfectly describes the fact that people are calling animation-cancelling techniques as “exploits” despite the developers themselves have claimed it to be “intended.”

Also, you should thank the guy I referenced, not me, since it was his idea afterall, you’re welcome.

Why is dodging mid reload musket animation an exploit that needed to be fixed but bow animation canceling with a jump that costs no stamina to double their rate of fire intended?

1 Like

If they removed the animation cancel to attack faster with hatchet, then they need to remove the animation cancel to attack faster with bow.

2 Likes

cope

+1 Exploit, fix it pleases

+1 Yes, please

Can we get this fucking exploit fixed already - its getting fucking annoying.

Please just fix it. It is looking ridiculous to see archers jumping every shot.

This right here. Looks so stupid, obviously not intended.

This is ridiculous. Every OPR is just full of jumping archers. Christ knows how they even manage to land their next shot after jumping and firing again within a few seconds.

Is this post for real? I freaking love these forums haha

How about nerfing the healing with berserk? Let’s start there. How about giving the bow a proper stun so we can hit a follow up shot. How about fixing the hit registration box. Hatchet and GA players whining over this, when they can dodge an arrow? Like how is that a thing…Immune to an arrow because you dodge…makes sense. Make them game more clunky for GA/HAMMER/HATCHET players.

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